Author | Message | Time |
---|---|---|
mentalCo. | http://www.geocities.com/drama_to_yo_momma/ScreenHunter_005.jpg http://www.geocities.com/drama_to_yo_momma/ScreenHunter_006.jpg http://www.geocities.com/drama_to_yo_momma/ScreenHunter_007.jpg i started a project a while back called The Slammer. this is basically the same concept but a lot more organized and with a lot more capability. also its in c#. it loads as many bots as you want. each with individual scripting in either VBscript or Javascript. this is just the layout of it pretty much. it has a stealth mode which basically disables all gui and gui operations for speed purposes seeing as how it can get slow at high bot counts. it uses about 2 and a half megs of ram with 12 bots loaded and connected in stealth and about like 30 megs with gui enabled. oppinions? | December 23, 2004, 10:50 PM |
Kp | First: ewww, geocities. Second: memory hog. 30MB for 12 connections is excessive. | December 23, 2004, 11:28 PM |
mentalCo. | its always about 25-30 megs even with no bots loaded... just make an app in c# and put a few controls on it. then minimize your app lol you will see a huge difference. its all gui. | December 24, 2004, 1:10 AM |
iago | Java is the same way. ~20mb with gui, 800kb without. | December 24, 2004, 2:12 AM |
OnlyMeat | [quote author=iago link=topic=9998.msg93367#msg93367 date=1103854334] Java is the same way. ~20mb with gui, 800kb without. [/quote] 20mb with GUI!!!, well i guess it just proves once again that if you want high performance/low overhead you have to code in c/c++ although with today's system resources it's not much of a problem but i still personally prefer a slick app ;) Side note my d2 'clientless' game bot uses approx 3 - 5.4mb with GUI and 400-500kb with no bots loaded and no GUI. with each bot it requires an additional 230kb per bot ( includes activex scripting and COM objects etc ). And MFC is used on the frontend ( who said MFC was bloated :P ) Btw did you use the IActiveScriptSite interfaces for your scripting? Ah a few pics as well :) ( u have to manually copy url into browser ) http://ilikefree.150m.com/bot1.PNG To http://ilikefree.150m.com/bot12.PNG | December 24, 2004, 3:46 AM |
Zakath | [img]http://www.valhallalegends.com/zakath/unnecessary.jpg[/img] | December 24, 2004, 3:48 AM |
warz | [quote author=OnlyMeat link=topic=9998.msg93377#msg93377 date=1103859997] [quote author=iago link=topic=9998.msg93367#msg93367 date=1103854334] Java is the same way. ~20mb with gui, 800kb without. [/quote] 20mb with GUI!!!, well i guess it just proves once again that if you want high performance/low overhead you have to code in c/c++ although with today's system resources it's not much of a problem but i still personally prefer a slick app ;) Side note my d2 'clientless' game bot uses approx 3 - 5.4mb with GUI and 400-500kb with no bots loaded and no GUI. with each bot it requires an additional 230kb per bot ( includes activex scripting and COM objects etc ). And MFC is used on the frontend ( who said MFC was bloated :P ) Btw did you use the IActiveScriptSite interfaces for your scripting? Ah a few pics as well :) ( u have to manually copy url into browser ) http://ilikefree.150m.com/bot1.PNG To http://ilikefree.150m.com/bot12.PNG [/quote] I have to commend you. That looks like it took a lot of time to make. Too bad it doesn't look very clean and neat. Otherwise I'd call it a decent looking bot. | December 24, 2004, 5:25 AM |
UserLoser. | [img]http://img61.exs.cx/img61/1989/userloserbotmemusage4gn.png[/img] Oh, it's VB6, too. | December 24, 2004, 5:30 AM |
OnlyMeat | [quote author=warz link=topic=9998.msg93384#msg93384 date=1103865926] [quote author=OnlyMeat link=topic=9998.msg93377#msg93377 date=1103859997] [quote author=iago link=topic=9998.msg93367#msg93367 date=1103854334] Java is the same way. ~20mb with gui, 800kb without. [/quote] 20mb with GUI!!!, well i guess it just proves once again that if you want high performance/low overhead you have to code in c/c++ although with today's system resources it's not much of a problem but i still personally prefer a slick app ;) Side note my d2 'clientless' game bot uses approx 3 - 5.4mb with GUI and 400-500kb with no bots loaded and no GUI. with each bot it requires an additional 230kb per bot ( includes activex scripting and COM objects etc ). And MFC is used on the frontend ( who said MFC was bloated :P ) Btw did you use the IActiveScriptSite interfaces for your scripting? Ah a few pics as well :) ( u have to manually copy url into browser ) http://ilikefree.150m.com/bot1.PNG To http://ilikefree.150m.com/bot12.PNG [/quote] I have to commend you. That looks like it took a lot of time to make. Too bad it doesn't look very clean and neat. Otherwise I'd call it a decent looking bot. [/quote] It didn't take that long actually i made a generic connection dll which uses polymorphism when i made my first chat bot and i use it across all my bots same with UI related stuff i think it's taken about 3 months on and off in total so far but i still have a lot to do on it :P And why is it not clean and neat? explain further please. UserLoser: you write your bots in vb6? | December 24, 2004, 5:46 AM |
UserLoser. | [quote author=OnlyMeat link=topic=9998.msg93391#msg93391 date=1103867217] It didn't take that long actually i made a generic connection dll which uses polymorphism when i made my first chat bot and i use it across all my bots same with UI related stuff i think it's taken about 3 months on and off in total so far but i still have a lot to do on it :P And why is it not clean and neat? explain further please. UserLoser: you write your bots in vb6? [/quote] GUI things is VB6, DNS lookups, registry, data handlers, command processors, other networking things, etc, are all done in C++ dynamic-link libraries. (So yeah, I'm sort of cheating on that mem usage :P) Why messy?: Well, for one you're using that ewwish golden XP theme, "-----------------...".. are a few things, otherwise it looks OK. | December 24, 2004, 5:50 AM |
OnlyMeat | [quote author=UserLoser link=topic=9998.msg93393#msg93393 date=1103867438] [quote author=OnlyMeat link=topic=9998.msg93391#msg93391 date=1103867217] It didn't take that long actually i made a generic connection dll which uses polymorphism when i made my first chat bot and i use it across all my bots same with UI related stuff i think it's taken about 3 months on and off in total so far but i still have a lot to do on it :P And why is it not clean and neat? explain further please. UserLoser: you write your bots in vb6? [/quote] GUI things is VB6, DNS lookups, registry, data handlers, command processors, other networking things, etc, are all done in C++ dynamic-link libraries. (So yeah, I'm sort of cheating on that mem usage :P) Why messy?: Well, for one you're using that ewwish golden XP theme, "-----------------...".. are a few things, otherwise it looks OK. [/quote] You should use MFC it's makes things as easy as vb for front end stuff :) Ye i was using that xp theme to test out the native UI support for themes. | December 24, 2004, 5:57 AM |