Author | Message | Time |
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BaDDBLooD | I am trying to add packet MCP_CHARCREATE 0x02 to my bot I add some characters at the start: [code] Private Sub Form_Load() lstCharacters.ListItems.Add , , "Amazon", ICON_AMAZON lstCharacters.ListItems.Add , , "Sorceress", ICON_SORCERESS lstCharacters.ListItems.Add , , "Necromancer", ICON_NECROMANCER lstCharacters.ListItems.Add , , "Paladin", ICON_PALADIN lstCharacters.ListItems.Add , , "Barbarian", ICON_BARBARIAN lstCharacters.ListItems.Add , , "Druid", ICON_DRUID lstCharacters.ListItems.Add , , "Assassin", ICON_ASSASSIN End Sub Public Const ICON_AMAZON As Integer = 1 Public Const ICON_ASSASSIN As Integer = 2 Public Const ICON_BARBARIAN As Integer = 3 Public Const ICON_DRUID As Integer = 4 Public Const ICON_NECROMANCER As Integer = 5 Public Const ICON_PALADIN As Integer = 6 Public Const ICON_SORCERESS As Integer = 7 [/code] THey are in the image list as follows: Amazon Assassin Barbarian Druid Necromancer Paladin Sorceress Than when i send character class, i just use the index of the selected item. However, as you might have guessed, the character i want to create is not the one that get's created :) | October 31, 2004, 4:40 PM |
Newby | Try sending Index + 1. IIRC, the index of the first item is 0. | October 31, 2004, 4:42 PM |
BaDDBLooD | Tried it, that was not the problem. | October 31, 2004, 6:21 PM |
Newby | [code]Public Function GetChar(ByVal CharType As String) As Byte Select Case LCase(CharType) Case "barbarian": GetChar = 4 Case "druid": GetChar = 5 Case "assassin": GetChar = 6 Case "amazon": GetChar = 0 Case "sorceress": GetChar = 1 Case "paladin": GetChar = 3 Case "necromancer": GetChar = 2 Case Else: GetChar = 4 End Select End Function[/code] That's what I had in a bot I coded over half a year ago. I'm going with the assumption that your character values are wrong. | October 31, 2004, 6:45 PM |