Valhalla Legends Forums Archive | Battle.net Bot Development | Trying to join a broken packet

AuthorMessageTime
ChR0NiC
Well, as some of you may know, I have been trying to do add Bot Net support lately, and when I receive the userlist when I first logon, it's pretty big so it breaks off the packets and continues them, so I am trying to join them.
August 22, 2004, 3:29 AM
UserLoser.
[code]
strBuffer = strBuffer & strTemp
[/code]
Makes no sense. strBuffer doesn't occupy anything at start of function, it would it if was static.
August 22, 2004, 3:38 AM
ChR0NiC
[quote author=UserLoser. link=board=17;threadid=8305;start=0#msg76716 date=1093145898]
[code]
strBuffer = strBuffer & strTemp
[/code]
Makes no sense. strBuffer doesn't occupy anything at start of function, it would it if was static.
[/quote]

Any other problems ??

Even some pseudo code would do me well, this thing is driving me nuts >:(
August 22, 2004, 3:49 AM
Kp
[quote author=ChR0NiC link=board=17;threadid=8305;start=0#msg76718 date=1093146553][quote author=UserLoser. link=board=17;threadid=8305;start=0#msg76716 date=1093145898][code]strBuffer = strBuffer & strTemp
[/code]Makes no sense. strBuffer doesn't occupy anything at start of function, it would it if was static.
[/quote]Any other problems ??
Even some pseudo code would do me well, this thing is driving me nuts >:([/quote]

Why not just use the same procedure you use to reassemble incoming battle.net messages? I assume you have that working or you wouldn't be pushing your OCX so heavily.
August 22, 2004, 4:24 AM
ChR0NiC
[quote author=Kp link=board=17;threadid=8305;start=0#msg76724 date=1093148645]
Why not just use the same procedure you use to reassemble incoming battle.net messages? I assume you have that working or you wouldn't be pushing your OCX so heavily.
[/quote]

I'll get right on it Kp
PS: Stop banning me from Op [vL], KP :'(

Edit:
Right, download my OCX people, here :P

Edit:
Got it working, thanks Userloser and KP

Edit:
Maybe I'll add BotNet support to the OCX :), maybe in the future though.
August 22, 2004, 5:08 AM
Myndfyr
[quote author=ChR0NiC link=board=17;threadid=8305;start=0#msg76735 date=1093151327]
Edit:
Right, download my OCX people, here :P
[/quote]

Make a file called "OCX_me_too!.txt".
August 22, 2004, 6:50 PM
ChR0NiC
[quote author=MyndFyre link=board=17;threadid=8305;start=0#msg76826 date=1093200612]
[quote author=ChR0NiC link=board=17;threadid=8305;start=0#msg76735 date=1093151327]
Edit:
Right, download my OCX people, here :P
[/quote]

Make a file called "OCX_me_too!.txt".
[/quote]

I don't get it, is that supposed to be a diss of some sort? If yes, please be more clear in the future.
August 22, 2004, 6:51 PM
shadypalm88
[quote author=ChR0NiC link=board=17;threadid=8305;start=0#msg76828 date=1093200675]
[quote author=MyndFyre link=board=17;threadid=8305;start=0#msg76826 date=1093200612]
[quote author=ChR0NiC link=board=17;threadid=8305;start=0#msg76735 date=1093151327]
Edit:
Right, download my OCX people, here :P
[/quote]

Make a file called "OCX_me_too!.txt".
[/quote]

I don't get it, is that supposed to be a diss of some sort? If yes, please be more clear in the future.
[/quote]Well in case you care, the readme file for CleanSlateBot was called OCX_me.txt (http://cuphead.valhallalegends.com/ocx_me.txt) (Google cache of CupHead's page)

Amazing what little tidbits of crap you remember.
August 22, 2004, 10:00 PM
Stealth
He also had "ocx.htm" which went into much more detail. I never saw it linked anywhere, though.
August 22, 2004, 11:53 PM

Search