Valhalla Legends Forums Archive | Battle.net Bot Development | Clientless Diablo Bot

AuthorMessageTime
zxibit001
Alright Well , I am looking For a clientless Diablo Bot that Can be triggerd to Do certain things like Crash a Server At a certain exact time when a Player Leaves... Or Somehting Simmilar... I think there is already a Bot Like this out.. Just not Public... If u have this and would like to Share you can Pm me Or Email me. thanks.
July 26, 2004, 6:38 PM
iago
Clientless?
July 26, 2004, 11:20 PM
UserLoser.
[quote author=iago link=board=29;threadid=7901;start=0#msg72741 date=1090884026]
Clientless?
[/quote]
[color=#FFFFFF][13:17:40] <[/color][color=#50E6DC]UserLoser.[/color][color=#FFFFFF]> clientless bot?
[19:31:16] <[/color][color=#32FF96][vL]Grok[/color][color=#FFFFFF]> Clientless means what?
[/color]
July 27, 2004, 12:56 AM
UserLoser.
You can't just crash a d2gs when a player leaves the game. That's like saying, "I need a lamp that will make the power go out when I turn it on".
July 27, 2004, 1:04 AM
Soul Taker
[quote author=UserLoser. link=board=29;threadid=7901;start=0#msg72764 date=1090890260]
You can't just crash a d2gs when a player leaves the game. That's like saying, "I need a lamp that will make the power go out when I turn it on".
[/quote]
He never said Diablo 2.
July 27, 2004, 1:06 AM
UserLoser.
[quote author=Soul Taker link=board=29;threadid=7901;start=0#msg72766 date=1090890361]
[quote author=UserLoser. link=board=29;threadid=7901;start=0#msg72764 date=1090890260]
You can't just crash a d2gs when a player leaves the game. That's like saying, "I need a lamp that will make the power go out when I turn it on".
[/quote]
He never said Diablo 2.
[/quote]

Diablo 1 doesn't have game servers
July 27, 2004, 1:20 AM
K
[quote author=UserLoser. link=board=29;threadid=7901;start=0#msg72775 date=1090891224]
Diablo 1 doesn't have game servers
[/quote]

Easy to crash, then!
July 27, 2004, 1:21 AM
botmaster
he wants it to send packet 5d made to crash the server. I can make such a bot and will for you I made mine already. PM me if you want some help.
July 27, 2004, 6:54 AM
zxibit001
Hey bot master... I cant seem to Pm you. :P Wanna Email me instead? Can u pm me Or somehting i think I need ur help seeing ur the only one to seems to know what im talking about
July 27, 2004, 1:43 PM
Grok
[quote author=UserLoser. link=board=29;threadid=7901;start=0#msg72759 date=1090889797]
[quote author=iago link=board=29;threadid=7901;start=0#msg72741 date=1090884026]
Clientless?
[/quote]
[color=#FFFFFF][13:17:40] <[/color][color=#50E6DC]UserLoser.[/color][color=#FFFFFF]> clientless bot?
[19:31:16] <[/color][color=#32FF96][vL]Grok[/color][color=#FFFFFF]> Clientless means what?
[/color]
[/quote]

Without the aligning the requestor's context and their terminology, it is more difficult, and even wasteful sometimes, to attempt a reply. "Clientless" can mean different things to different people, so clarification of that point was required here. There is no clientless process, even in a disconnected model. If a server is doing work for a requestor, that requestor is a client.

I was not attempting to be 'playful' with the person asking for help, but to get more information before deciding whether I had the ability to answer him in a way meaningful to his needs.
July 27, 2004, 1:49 PM
zxibit001
I thank you very much for that... For when i first posted this question i thought i had it in the right Spot? Bot Dev.... But then withing minuites it was moved to trash can. :( .. o well. Anyways By clientless , In my view anyways... Is simmalr to how most spam bots work nowadays...without d2 running useing D2lns Server... Or Something like that?? Sorry I am Fairly New to this But i am Learning... And hopefully Will Get a respondse From botmaster Soon.. as i think He has hit the nail on the head.. as to what i was trying to ask for.

Thanks
July 27, 2004, 1:56 PM
LordNevar
Your looking for a bot that creates D2 games without the game running, we know what your talking about. As of the moment there are only a few and as far as I know there not public. This is also not a site related to blizzhackers, this is not a forum where you can come to and ask for a program to help you dupe. You want a bot that loads D2 without the game running, learn a programming language and go to town.
July 27, 2004, 2:50 PM
UserLoser.
[quote author=botmaster link=board=17;threadid=7901;start=0#msg72837 date=1090911266]
he wants it to send packet 5d made to crash the server. I can make such a bot and will for you I made mine already. PM me if you want some help.
[/quote]

Last time I checked, D2GS (Diablo II Game Server) packet 0x5d was used to squelch or hostile a player in the game. How can such a packet cause the D2GS to crash? I'd imagine, if you sent bad length/bad player ids, it would immediately disconnect you.
July 27, 2004, 3:55 PM
iago
[quote author=UserLoser. link=board=17;threadid=7901;start=0#msg72897 date=1090943715]
[quote author=botmaster link=board=17;threadid=7901;start=0#msg72837 date=1090911266]
he wants it to send packet 5d made to crash the server. I can make such a bot and will for you I made mine already. PM me if you want some help.
[/quote]

Last time I checked, D2GS (Diablo II Game Server) packet 0x5d was used to squelch or hostile a player in the game. How can such a packet cause the D2GS to crash? I'd imagine, if you sent bad length/bad player ids, it would immediately disconnect you.
[/quote]

They had (and possibly still have) a lot of implementation problems with packet handlers. If it was me, I would have one universal verifier which checks data for sanity before ever handling it, but they relied (and possibly rely) on the handlers for individual packets taking care of that.
July 27, 2004, 5:20 PM
UserLoser.
[quote author=iago link=board=17;threadid=7901;start=0#msg72909 date=1090948811]
[quote author=UserLoser. link=board=17;threadid=7901;start=0#msg72897 date=1090943715]
[quote author=botmaster link=board=17;threadid=7901;start=0#msg72837 date=1090911266]
he wants it to send packet 5d made to crash the server. I can make such a bot and will for you I made mine already. PM me if you want some help.
[/quote]

Last time I checked, D2GS (Diablo II Game Server) packet 0x5d was used to squelch or hostile a player in the game. How can such a packet cause the D2GS to crash? I'd imagine, if you sent bad length/bad player ids, it would immediately disconnect you.
[/quote]

They had (and possibly still have) a lot of implementation problems with packet handlers. If it was me, I would have one universal verifier which checks data for sanity before ever handling it, but they relied (and possibly rely) on the handlers for individual packets taking care of that.
[/quote]

That's their fault for not having packet lengths given in most, if any, client to server packets.
July 27, 2004, 5:39 PM
botmaster
by sending 5d 0a 0a PLAYER ID will make the game crash. There is a dupe method going around that if you can crash a game server yes a full server and it can be done with 1 packet. Will allow you to dupe.
July 28, 2004, 2:24 AM
ChR0NiC
[quote author=botmaster link=board=17;threadid=7901;start=15#msg73059 date=1090981485]
by sending 5d 0a 0a PLAYER ID will make the game crash. There is a dupe method going around that if you can crash a game server yes a full server and it can be done with 1 packet. Will allow you to dupe.
[/quote]

Does this result in an IP ban?
July 28, 2004, 2:40 AM
iago
[quote author=ChR0NiC link=board=17;threadid=7901;start=15#msg73063 date=1090982419]
[quote author=botmaster link=board=17;threadid=7901;start=15#msg73059 date=1090981485]
by sending 5d 0a 0a PLAYER ID will make the game crash. There is a dupe method going around that if you can crash a game server yes a full server and it can be done with 1 packet. Will allow you to dupe.
[/quote]

Does this result in an IP ban?
[/quote]

Doubt it. But as soon as Blizzard knows they'll start cdkey/account-banning.

Yay for ruining games for the rest of people on Battle.net!
July 28, 2004, 3:29 AM
St0rm.iD
Such a waste...someone should figure out *why* it crashes, and if it's a buffer overflow, do something much more interesting!
July 28, 2004, 3:43 AM
UserLoser.
Look into the 0x44 packet.
July 28, 2004, 3:53 AM

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