Author | Message | Time |
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DeCeP7ioN | If it is possible to use BNCS packet 0x50 to logon to Battle.net with StarCraft Japanese, what is the packet sequence? BNCS Packet 0x51 is not compatible with JSTR, so I guessed the sequence would be to send 0x50 then 0x07, however I am disconnected after sending 0x07. If anyone knows the sequence to logon with JSTR using the BNCS packet 0x50 (SID_AUTH_INFO), please let me know. It should be possible since I am able to pass 0x50 with the product ID as "RTSJ". | July 26, 2004, 3:22 AM |
UserLoser. | No you can't successfully complete a logon using SID_AUTH_INFO on Starcraft Japan, unless something changed recently. | July 26, 2004, 4:08 AM |
DeCeP7ioN | Thanks ChR0NiC, but I was looking for a way to do it with 0x50. I already know how to do it with 0x1E. | July 26, 2004, 5:01 AM |
ChR0NiC | Oops I accidentally deleted my post but, sorry I didn't really read your post clearly enough :P I am not 100% if it's possible, but it might be. I mean, W2BN client logs on with 0x1E sequence and you can use the 0x50 SID_AUTH_INFO sequence for it. [quote author=DeCeP7ioN link=board=17;threadid=7893;start=0#msg72579 date=1090812120] If anyone knows the sequence to logon with JSTR using the BNCS packet 0x50 (SID_AUTH_INFO), please let me know. It should be possible since I am able to pass 0x50 with the product ID as "RTSJ". [/quote] Keep in mind that even if you supply an incorrect version byte, you aren't notified until you receive a response from 0x51. So sending 0x50 incorrectly is not really possible since there is no negative error response from 0x50 other than an IP ban. | July 26, 2004, 5:05 AM |
DeCeP7ioN | JSTR's version byte hasn't changed in years (if ever). It is still 0xA9. | July 26, 2004, 6:31 AM |