Author | Message | Time |
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idoL | Is it possible to make a bot that will join a game (like a winbot) and sit there like an actual player -- even more, is it STILL possible to make this bot do things like "say" or dare I think, make it do player functions, like mine/attack/ally/unally? What are possibiltys here, if any? What are the limits? I guess this topic is discuss bots in games and what they can or cannot do. | July 22, 2004, 8:10 PM |
OnlyMeat | As far as im aware it's possible to play the entire game provided you do the relevent packet research and know the contents of outgoing and incoming UDP(assuming sc/bw) packets. Although tbh playing an entire game would be a lot of work but it's still possible if you put the work in :) | July 22, 2004, 8:16 PM |
UserLoser. | [quote author=Snake link=board=17;threadid=7822;start=0#msg71918 date=1090527039] Is it possible to make a bot that will join a game (like a winbot) and sit there like an actual player -- even more, is it STILL possible to make this bot do things like "say" or dare I think, make it do player functions, like mine/attack/ally/unally? What are possibiltys here, if any? What are the limits? I guess this topic is discuss bots in games and what they can or cannot do. [/quote] It's possible, but; difficult. If the Starcraft client can mine/attack/ally/unally, then a gamebot can mine/attack/ally/unally. The only limits would be what the Blizzard client can do, and most likely a little more. | July 22, 2004, 9:08 PM |
idoL | [quote author=UserLoser. link=board=17;threadid=7822;start=0#msg71925 date=1090530481] [quote author=Snake link=board=17;threadid=7822;start=0#msg71918 date=1090527039] Is it possible to make a bot that will join a game (like a winbot) and sit there like an actual player -- even more, is it STILL possible to make this bot do things like "say" or dare I think, make it do player functions, like mine/attack/ally/unally? What are possibiltys here, if any? What are the limits? I guess this topic is discuss bots in games and what they can or cannot do. [/quote] It's possible, but; difficult. If the Starcraft client can mine/attack/ally/unally, then a gamebot can mine/attack/ally/unally. The only limits would be what the Blizzard client can do, and most likely a little more. [/quote] Would it not then be interesting or neat if somebody where to program a "gamebot"? I would really like to see this happen, I'd like to see a bot that would open a game and sit there. The use of this would be for someone like me who makes maps, I'd tell a couple bots to make a game and sit there to let others download it. I would say this bot would be HIGHLY popular in the map making community. | July 22, 2004, 9:32 PM |
Adron | A map distributing bot could be easily made. I think Skywing has virtually all the necessary code written already. He created an improved (faster) file transfer/map download system for Starcraft games. | July 22, 2004, 10:22 PM |
idoL | That would be great if he did make one, not to be a pest though. | July 22, 2004, 11:38 PM |
hismajesty | Barumonk was working one a few months ago. | July 23, 2004, 1:20 AM |
Quarantine | Im actually trying to join a game and be able to chat in the game lobby then join a game and just sit there maybe send a few messages once in a while nothing special . I want to add full game support to my Bot . I know it may be alot of work but eh Im bored and need something to help me get up in the morning. :) I might be in way over my head here but it still will be neat to try and see how far I get even if I dont acomplish it. | July 25, 2004, 5:11 AM |
Adron | [quote author=WaR[KL] link=board=17;threadid=7822;start=0#msg72375 date=1090732300] Im actually trying to join a game [/quote] Nice idea. There are others working on it too. Make sure you help each other. Read the threads where other people have asked about game details. | July 25, 2004, 10:53 AM |
Quarantine | Im doing my homework on all of this searching multiple forums , Packetlogging all that good stuff. I got Game Creation and Game Listing last night and Im starting to packetlog Chatting in the Lobby and such . | July 26, 2004, 5:52 PM |