Valhalla Legends Forums Archive | Battle.net Bot Development | Client Token (SID_AUTH_CHECK)

AuthorMessageTime
1
The Client Token is the first DWORD of SID_AUTH_CHECK (client to server)

If I recall correctly, BNLS returns the Client Token based on the CD-Key and Server Token (From SID_AUTH_INFO)

For non-SHA-1 products, the Client Token can be anything. However, on WarCraft III, sending a random number as the Client Token will result in an invalid CD-Key response from SID_AUTH_CHECK.

How do I define the Client Token variable without using BNLS?
July 12, 2004, 8:44 AM
UserLoser.
[quote author=1 link=board=17;threadid=7672;start=0#msg69933 date=1089621891]
How do I define the Client Token variable without using BNLS?
[/quote]

Pick a random number
July 12, 2004, 3:06 PM
DaRk-FeAnOr
Since you send the ClientToken as a DWORD, you should make it an "int" data type.
July 12, 2004, 6:00 PM
iago
[quote author=DaRk-FeAnOr link=board=17;threadid=7672;start=0#msg69985 date=1089655253]
Since you send the ClientToken as a DWORD, you should make it an "int" data type.
[/quote]

huh?
July 12, 2004, 6:10 PM
Newby
[quote author=DaRk-FeAnOr link=board=17;threadid=7672;start=0#msg69985 date=1089655253]
Since you send the ClientToken as a DWORD, you should make it an "int" data type.
[/quote]
Or you can make it the DWORD data type.

..

:o
July 12, 2004, 6:14 PM
ChR0NiC
[quote author=Newby link=board=17;threadid=7672;start=0#msg69995 date=1089656097]
Or you can make it the DWORD data type.

..

:o
[/quote]

He didn't even specify what language he is using.
July 12, 2004, 6:19 PM
Adron
[quote author=1 link=board=17;threadid=7672;start=0#msg69933 date=1089621891]
How do I define the Client Token variable without using BNLS?
[/quote]

Try time(0).
July 13, 2004, 12:25 AM

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