Author | Message | Time |
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PiaNKA | Upon joining a game, you request the IP/Port of the game host, then you setup a UDP socket to send data to that IP/Port. What's the first thing you send, does anybody know? My packet sniffer doesn't sniff UDP and when a friend did it for me, we got a ton of jumbled weird packets, any ideas? Edit: Apparently there's a checksum involved in all this, does anyone have it? | June 19, 2004, 6:19 PM |
iago | Your edit first: yes, we all do. It's built into the game. To the rest: www.ethereal.com -- sniff it out. | June 19, 2004, 7:37 PM |
PiaNKA | I have ethereal, it didn't work, other than that I got 0x03 working in UDP, but what about that checksum? | June 19, 2004, 9:38 PM |