Valhalla Legends Forums Archive | Battle.net Bot Development | Ping Spoofing?

AuthorMessageTime
BaDDBLooD
How exactly do you get

-1 MS
0 MS

OFF TOPIC: NO UDP Support Plug
June 4, 2004, 2:18 AM
Null
0ms , reply to 0x25 before its sent to you.

-1ms , dont reply to 0x25 when its sent to you.

* due to scrouteny from some people , u CANT reply to something before its sent to you , so use your best judgement and gather what i mean by it.
June 4, 2004, 2:27 AM
LordNevar
0ms Reply with nothing "Leave it Blank", -1ms Ignore it Completely.
Any other spoof you want, reply with the amount of lag you want.

[code] Pcket.InsertDWORD "Value Goes Here"
Pcket.SendPacket &H25[/code]

With that in place it should spoof your lag to whatever you want it to be. [code][/code]
June 4, 2004, 2:46 AM
Null
[quote author=LordNevar link=board=17;threadid=7090;start=0#msg63517 date=1086317160]
Any other spoof you want, reply with the amount of lag you want.
[/quote]

I dont think you tell battle.net your lag , your lag is judged (Server Side) by the time it takes you to reply to 0x25 upon connection.
June 4, 2004, 2:50 AM
LordNevar
That was a hypothetical situation that was untested, Thanxs for the input though. Just sounded like it could work, never tested it to confirm it.

Of course I guess you could always put 0x25 on a timer, and spoof a massive amount of ping. Though why you would want such a high ping is beyond me.
June 4, 2004, 2:54 AM
Null
[quote author=LordNevar link=board=17;threadid=7090;start=0#msg63519 date=1086317691]
That was a hypothetical situation that was untested, Thanxs for the input though. Just sounded like it could work, never tested it to confirm it.
[/quote]

I guess you should confirm stuff like that before posting it , but hey what ever floats your boat
June 4, 2004, 2:57 AM
LordNevar
I did say it "Should" spoof your lag, never said it would. With that statement in place should of been recognized that it was not a positive answer and was unclear if that code could of worked or not. So I shouldn't of really had to confirm anything, it was at the readers discretion if he wanted to try it or not.
June 4, 2004, 3:03 AM
Spht
[quote author=LordNevar link=board=17;threadid=7090;start=0#msg63517 date=1086317160]
[code] Pcket.InsertDWORD "Value Goes Here"
Pcket.SendPacket &H25[/code]

With that in place it should spoof your lag to whatever you want it to be.
[/quote]

You used to be able to do something like that, when the server would send you a GetTickCount in SID_PING and a client would relay that value, then the server would subtract the changes and make that your ping. But it doesn't work like that anymore.
June 4, 2004, 3:18 AM
Myndfyr
So then, how do you spoof 0ms ping? I have tried to make it so that I send 0x25 immediately after 0x50, and then not replying to the 0x25 I receive. But I fail to achieve the desired results.

On top of that -- do I just make up some random number?
June 4, 2004, 3:38 AM
Dyndrilliac
[quote author=Myndfyre link=board=17;threadid=7090;start=0#msg63527 date=1086320324]
So then, how do you spoof 0ms ping? I have tried to make it so that I send 0x25 immediately after 0x50, and then not replying to the 0x25 I receive. But I fail to achieve the desired results.

On top of that -- do I just make up some random number?
[/quote]

It was my understanding you send 0x25 before 0x50. Try random values and tell us how that works out.
June 4, 2004, 5:54 AM
Maddox
For 0ms, send a SID_PING with 0 for the value immediately after sending SID_AUTH_INFO, then ignore SID_PING packets.
June 4, 2004, 6:00 AM

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