Author | Message | Time |
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phvckmeh | alright im making sorta a stand-alone mod for DIABLO2 basicly what it will do is send that packet that displays the time over your head. ive already got that worked out, and i know what packet i need to send, but i need to know how to accutally send the packet ingame diablo 2 ive tried d2hackit but i really need to do this in VB basicly what happens is ever 1 seconds, a timer goes off and i want it to send the packet (which i know already) to the server, this way i have a constant "clock" overhead thx guys 8) | April 1, 2004, 4:08 AM |
Eli_1 | You need to use code injection, I'll try to find the article on it I found a couple weeks ago and post it here if I can. | April 1, 2004, 7:30 PM |
Noodlez | You can use Adron's winsock hook OCX. I used to use it, it worked wonders. | April 2, 2004, 4:18 AM |
phvckmeh | where can i find it? search returned nothing | April 2, 2004, 4:41 AM |
Adron | Hmm... Well, I'm not sure where that is at. Where did you get it Noodlez? | April 2, 2004, 3:48 PM |
Noodlez | [quote author=Adron link=board=31;threadid=6104;start=0#msg53205 date=1080920926] Hmm... Well, I'm not sure where that is at. Where did you get it Noodlez? [/quote] I'm pretty sure you gave me a link to it. One time Grok sent it to me, but it was missing a DLL and didn't work properly. | April 2, 2004, 7:45 PM |
Adron | April 3, 2004, 4:33 AM | |
Adron | [quote author=Noodlez link=board=31;threadid=6104;start=0#msg53233 date=1080935123] [quote author=Adron link=board=31;threadid=6104;start=0#msg53205 date=1080920926] Hmm... Well, I'm not sure where that is at. Where did you get it Noodlez? [/quote] I'm pretty sure you gave me a link to it. One time Grok sent it to me, but it was missing a DLL and didn't work properly. [/quote] What's the date for your files? | April 3, 2004, 4:34 AM |
Paul | This may help you also: http://www.blizzhackers.com/phpBB2/viewtopic.php?t=121077 and http://www.blizzhackers.com/phpBB2/viewtopic.php?t=134010 | April 3, 2004, 6:21 AM |
phvckmeh | example? | April 5, 2004, 6:05 AM |
Noodlez | [quote author=Adron link=board=31;threadid=6104;start=0#msg53299 date=1080966827] Ah. Well, try grabbing WSHook.dll, Winsockhook.ocx and WinsockhookSamples.zip. [/quote] Those are the exact files you sent me. | April 7, 2004, 5:21 AM |
phvckmeh | thx now how would i use em?? | April 13, 2004, 7:09 PM |
Adron | It should be possible to unpack them all, regsvr32 the ocx, edit the sample sources to match your configuration and then hit Run. | April 13, 2004, 8:50 PM |
Tuberload | [quote] thx now how would i use em?? [/quote][quote author=Adron link=board=31;threadid=6104;start=0#msg54974 date=1081889447] It should be possible to unpack them all, regsvr32 the ocx, edit the sample sources to match your configuration and then hit Run. [/quote] <headvysarcasm>Whoa, to much to fast...can't...absorb...information. ;D</heavysarcasm> | April 13, 2004, 8:56 PM |
Eli_1 | [quote author=Tuberload link=board=31;threadid=6104;start=0#msg54977 date=1081889787] [quote] thx now how would i use em?? [/quote][quote author=Adron link=board=31;threadid=6104;start=0#msg54974 date=1081889447] It should be possible to unpack them all, regsvr32 the ocx, edit the sample sources to match your configuration and then hit Run. [/quote] Whoa, to much to fast...can't...absorb...information. ;D [/quote] Translation: 1.) Unzip the source in "WinsockHookExamples.zip 2.) Start -> Run -> regsvr32 somepath\WinsockHook.OCX 3.) View source that comes with "WinsockHookSamples.zip" 4.) Edit it to fit your needs. 5.) Run it. | April 13, 2004, 9:24 PM |
Adron | Something like that. There are two samples. One should run without modification - it just connects some winsocks to each other, then hooks into the data stream using the ocx. The other might need some modification - it hooks a battle.net game, then parses the 0f messages and produces bot-like output in a window. You may have to change the window caption to hook. | April 13, 2004, 9:50 PM |
Tuberload | [quote author=Eli_1 link=board=31;threadid=6104;start=0#msg54986 date=1081891477] [quote author=Tuberload link=board=31;threadid=6104;start=0#msg54977 date=1081889787] [quote] thx now how would i use em?? [/quote][quote author=Adron link=board=31;threadid=6104;start=0#msg54974 date=1081889447] It should be possible to unpack them all, regsvr32 the ocx, edit the sample sources to match your configuration and then hit Run. [/quote] Whoa, to much to fast...can't...absorb...information. ;D [/quote] Translation: 1.) Unzip the source in "WinsockHookExamples.zip 2.) Start -> Run -> regsvr32 somepath\WinsockHook.OCX 3.) View source that comes with "WinsockHookSamples.zip" 4.) Edit it to fit your needs. 5.) Run it. [/quote] Thank you for the translation. Here is a translation of my post: I was being sarcastic. :P | April 13, 2004, 10:28 PM |
phvckmeh | alright what happens is i start d2, and run the example and click "hook" then d2 terminated with "we have a big problem here guys" (fron d2loader) what i want to do is sent a certain packet, while im IN GAME like running around with a character... | April 14, 2004, 12:33 AM |
Dyndrilliac | If your using d2loader shouldn't you be able to just inject your own code into the game to load upon the game initializing? Or am I thinking of another d2 alteration... | April 14, 2004, 3:18 AM |
phvckmeh | i just need to send a certain *different* packet every couple seconds | April 15, 2004, 9:43 PM |
Adron | So, does it work without d2loader? And what does the problem message mean? | April 15, 2004, 10:12 PM |
Soul Taker | It seems really buggy to me =/ if I click unhook or close the demo, it crashes the game. Sometimes the game will just vanish randomly and my monitor won't switch refresh rates when I was testing it too. | April 16, 2004, 12:54 AM |
Noodlez | It worked perfectly when I used it, I can't remember it ever crashing anything... I did load it into d2 while d2hackit was loaded. | April 16, 2004, 5:24 AM |
Adron | At some time, clicking unhook was unsafe and could randomly crash. I thought I'd somewhat fixed that though. | April 16, 2004, 10:49 AM |
Spht | Haven't used it on a long time, but I recall Starcraft crashing if I unhook while the game was connected to Battle.net. And for Warcraft III, it'd only detect messages being sent, and not those which are received. I could hook/unhook fine though. | April 16, 2004, 6:41 PM |
Adron | Since it just hooks into a few particular API functions, not working for all games is to be expected. Sounds like it'd need to hook some more functions to get Warcraft III receiving... | April 16, 2004, 8:05 PM |
Dyndrilliac | April 17, 2004, 3:47 PM | |
Noodlez | What doesn't use winsock2? | April 19, 2004, 5:09 AM |
Dyndrilliac | [quote author=Noodlez link=board=31;threadid=6104;start=15#msg55768 date=1082351364] What doesn't use winsock2? [/quote] Old shitty Windows 95 Designed Programs, which winInject used to be at one point. | April 19, 2004, 8:45 AM |
baksoto | hi all, where can I download this winInject . can please give me the URL | June 15, 2005, 7:01 AM |
QwertyMonster | Please dont bring up dead topics, read the dates. | June 15, 2005, 2:38 PM |
Dyndrilliac | http://www.gamehackers.net/~filedump/Misc/w096b_530.zip | June 15, 2005, 9:19 PM |
hismajesty | [quote author=[Unknown] link=topic=6104.msg115847#msg115847 date=1118846297] Please dont bring up dead topics, read the dates. [/quote] It was a valid question, I see no problem with bringing up old posts if the post is somewhat useful. | June 20, 2005, 6:07 PM |