Valhalla Legends Forums Archive | Battle.net Bot Development | [VB] Indexed Socket

AuthorMessageTime
FuzZ
Well, I'm using VB6 to load either 2 or 3 bots through one indexed socket 2/3 or 1/2 disconnect in the logon sequence.
I'm not quite sure what's causing this.
[pre]
[05:59:27 PM] Bot(0) Connecting to battle.net
[05:59:27 PM] Bot(1) Connecting to battle.net
[05:59:27 PM] Bot(2) Connecting to battle.net
[05:59:27 PM] Bot(0) connected.
[05:59:27 PM] Bot(1) connected.
[05:59:27 PM] Bot(2) connected.
[05:59:28 PM] Bot(0) CheckRevision() successful.
[05:59:28 PM] Bot(1) CheckRevision() successful.
[05:59:28 PM] Bot(2) CheckRevision() successful.
[05:59:28 PM] Bot(0) Version and cdkey accepted.
[05:59:28 PM] Bot(0) is hasing pw.
[05:59:28 PM] Bot(0) is Logging on.
[05:59:28 PM] Bot(0) is sending UDP status
[05:59:28 PM] Bot(1) Version and cdkey accepted.
[05:59:28 PM] Bot(1) is hasing pw.
[05:59:28 PM] Bot(1) is Logging on.
[05:59:28 PM] Bot(1) is sending UDP status
[05:59:28 PM] Bot(2) Version and cdkey accepted.
[05:59:28 PM] Bot(2) is hasing pw.
[05:59:28 PM] Bot(2) is Logging on.
[05:59:28 PM] Bot(2) is sending UDP status
[05:59:28 PM] Bot(0) disconnected.
[05:59:29 PM] Bot(1) disconnected.
[/pre]
Figured maybe someone has done this, and had it happen so I thought I'd ask while I try to go figure it out. Thanks in advance.

Maybe it's the PacketBuffer sending malformed packets? If so, how would I solve my problem?
:edit: fixed some stuff
:edit: lol, typo in my program "hasin password" o well

:edit:
When i load each bot individually i have no problem, perhaps it's because Battle.net doesn't like so many bots connecting at the same time? not to mention under the same account?
March 30, 2004, 10:59 PM
ChR0NiC
Bnet does not like several IP address connecting at the exact same time. I have been ip banned for doing this.
March 30, 2004, 11:31 PM
Null
When your connecting *all* of them is the right socket receiving the right data and so forth?
March 30, 2004, 11:42 PM
Myndfyr
[quote author=NuLL link=board=17;threadid=6077;start=0#msg52746 date=1080690168]
When your connecting *all* of them is the right socket receiving the right data and so forth?
[/quote]

I believe that is taken care of Windows; each Socket is bound to a specific port on your computer, and the data is going through different ports for different socket instances.

I think the issue then lies with the multiple connections going through at the *same* time from the *same* IP address.
March 30, 2004, 11:45 PM
FuzZ
Eh, I use a settimer now, works wonders.

Best part is how fast I can test keys now :)

Next is proxy support and further testing then after I get everything set I'm going to release it public.
March 30, 2004, 11:54 PM

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