Author | Message | Time |
---|---|---|
Skywing | Two new flags have been added: HASHDATA_FLAG_DOUBLEHASH and HASHDATA_FLAG_COOKIE. HASHDATA_FLAG_DOUBLEHASH causes the server to double-hash the input data given a client session key and a server session key. HASHDATA_FLAG_COOKIE causes the server to echo a cookie value in the reply message. Additionally, BNLS_HASHDATA will now accept input data exceeding 64 bytes. These enhancements can be used to cut out a round-trip-time on many of the hashing operations that Battle.net uses. More detailed information can be found in the BNLS protocol specification document, which should be updated shortly. | February 16, 2003, 7:23 PM |
Noodlez | You just cut my BNLS_RecievedHash() event in half. | February 16, 2003, 8:48 PM |
tA-Kane | My BNLS socket changed only by needing to add code to read the returning cookie value... And, all I needed to do for my Battle.net socket was change a few storage values, modify the MyBNLS.SndHashData() calls, and then delete one of the kWaitingFor handlers. However, the cut in code cannot be compared to the cut in logon time. | February 16, 2003, 10:19 PM |