Author | Message | Time |
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Dari | anyone knows what algorithm is used to create the checksum in the game packets from sc/bw ? for example the first packet that is send on game join 0000 0000 28C4 1000 0000 0100 0001 FF00 0100 0000 28C4 seems to be a checksum but i don't find the algorithm to generate it any help is appreciated, thx -Dari | March 17, 2004, 10:17 PM |
Myndfyr | [quote author=Dari link=board=17;threadid=5852;start=0#msg50142 date=1079561851] anyone knows what algorithm is used to create the checksum in the game packets from sc/bw ? [/quote] Yes. | March 17, 2004, 11:34 PM |
Dari | good answer :o and what algorithm is used ? ^^ | March 18, 2004, 6:50 AM |
Spht | [quote author=Dari link=board=17;threadid=5852;start=0#msg50219 date=1079592655] good answer :o and what algorithm is used ? ^^ [/quote] The one which calculates the packet's checksum, which is computed by Storm.dll. | March 18, 2004, 7:12 AM |