Author | Message | Time |
---|---|---|
Gangz | [pre]0000: FF 65 B7 00 0A 42 6C 65 5B 73 5D 73 00 00 00 00 ÿe·..Ble[s]s.... 0010: 00 00 00 00 43 65 72 62 65 72 75 73 00 01 02 50 ....Cerberus.P 0020: 58 45 53 43 6C 61 6E 20 63 4C 00 44 61 72 6B 4C XESClan cL.DarkL 0030: 6F 72 64 00 00 00 00 00 00 00 00 6C 29 65 76 69 ord........l)evi 0040: 6C 69 73 68 5B 65 53 5D 40 4C 6F 72 64 41 65 72 lish[eS]@LordAer 0050: 6F 6E 00 00 00 00 00 00 00 00 45 64 77 61 72 64 on........Edward 0060: 6F 77 00 00 00 00 00 00 00 00 2E 2E 2E 40 5E 5E ow...........@^^ 0070: 40 2E 2E 2E 00 00 00 00 00 00 00 00 53 65 72 69 @...........Seri 0080: 61 6C 7E 4B 69 6C 6C 61 00 00 00 00 00 00 00 00 al~Killa........ 0090: 47 61 6E 67 7A 00 00 02 50 58 45 53 00 55 5F 53 Gangz..PXES.U_S 00A0: 75 78 00 00 00 00 00 00 00 00 54 6F 4E 6B 41 00 ux........ToNkA. 00B0: 00 00 00 00 00 00 00 [/pre] This is what comes back on a packet log, but i dont understand how to parse out the incomming data. Any tips or advice anyone can add to point me in the right direction? Edit - Added [ pre ] tags so your paste looks prettier. | March 10, 2004, 5:25 AM |
FuzZ | [quote author=Gangz link=board=17;threadid=5707;start=0#msg48690 date=1078896337] Any tips or advice anyone can add to point me in the right direction? [/quote] http://bnetdocs.valhallalegends.com This may or may not help you, I hope it does. | March 10, 2004, 6:43 AM |
Gangz | bnet docs did not help much in this case.. I am having problems triing to parse it. The incomming data is a little mixed up. If it was for a single user it would not be hard. But for a list up to 25 I dont understand how to seperate each user | March 10, 2004, 7:15 AM |
o.OV | I believe it looks hectic to you because of the illegal username in there ;) And some character's you paste doesn't show up when you paste it.. that may be another cause. Add-On: [code] 2E 2E 2E 40 5E 5E 40 2E 2E 2E ...@^^@... Example Parse: FF 65 B7 00 ÿe·. packet / length data 0A . I would use this to signify where to start the parsing 42 6C 65 5B 73 5D 73 Ble[s]s this is the username 00 . this is the uesername's null terminator 00 . this is the status byte (he is offline) 00 . this is the location byte (he is offline) 00 00 00 00 .... this is the client/product he is using (he is offline) 00 . this is another null terminator that follows the channel name.. if any (he is offline) 43 65 72 62 65 72 75 73 Cerberus username 00 . username's null terminator 01 . he is a "mutual" friend 02 . he is in_chat 50 58 45 53 PXES he is using Starcraft Broodwar 43 6C 61 6E 20 63 4C Clan cL he is in Clan cL 00 . this is the channel_name's null terminator [/code] | March 10, 2004, 12:08 PM |
Adron | 0A looks like how many you should parse? | March 10, 2004, 5:46 PM |
Gangz | [quote author=Adron link=board=17;threadid=5707;start=0#msg48739 date=1078940789] 0A looks like how many you should parse? [/quote] Is that a sure thing? Or a possibly? | March 10, 2004, 6:24 PM |
tA-Kane | [quote author=Gangz link=board=17;threadid=5707;start=0#msg48744 date=1078943072] [quote author=Adron link=board=17;threadid=5707;start=0#msg48739 date=1078940789]0A looks like how many you should parse?[/quote]Is that a sure thing? Or a possibly? [/quote]What is 0x0A? How many people do you have on your friends list? Is it likely that they're the same? If so, is it possible that it's a coincidence? If so, how likely is it a coincidence? Read the packet one variable at a time while referencing BnetDocs, instead of trying to figure it all out at once. It will make a whole lot more sense. Take it one step at a time and it'll be a lot easier. | March 10, 2004, 7:13 PM |
Adron | [quote author=Gangz link=board=17;threadid=5707;start=0#msg48744 date=1078943072] [quote author=Adron link=board=17;threadid=5707;start=0#msg48739 date=1078940789] 0A looks like how many you should parse? [/quote] Is that a sure thing? Or a possibly? [/quote] There are no sure things in the real world, they only exist in math. | March 10, 2004, 11:28 PM |
Gangz | Thanks for the help all... Imma see if i can get this shit parsed out | March 11, 2004, 1:04 AM |
o.OV | [quote author=Adron link=board=17;threadid=5707;start=0#msg48739 date=1078940789] 0A looks like how many you should parse? [/quote] That would make sense :) I would test this myself but.. I don't have war3 or diablo client/bot.. So Gangz. You have 10 usernames in your f list? | March 11, 2004, 2:29 AM |
LoRd | [quote author=o.OV link=board=17;threadid=5707;start=0#msg48853 date=1078972167] [quote author=Adron link=board=17;threadid=5707;start=0#msg48739 date=1078940789] 0A looks like how many you should parse? [/quote] That would make sense :) I would test this myself but.. I don't have war3 or diablo client/bot.. So Gangz. You have 10 usernames in your f list? [/quote] You don't actually need to be logged on to Warcraft III to use 0x65 as well as various other packets meant only for Warcraft III use. | March 11, 2004, 2:38 AM |
o.OV | [quote] You don't actually need to be logged on to Warcraft III to use 0x65 as well as various other packets meant only for Warcraft III use. [/quote] Eh. That I didn't know. Thanks for sharing it. | March 11, 2004, 3:28 AM |
Gangz | 0x65 is not war3 onlyu is it? im recievinng it properly on Starcraft. | March 11, 2004, 4:19 AM |
LoRd | [quote author=Gangz link=board=17;threadid=5707;start=0#msg48881 date=1078978792] 0x65 is not war3 onlyu is it? im recievinng it properly on Starcraft. [/quote] It's meant to be, the only client you'll see it being used in is Warcraft III | March 11, 2004, 4:30 AM |
Gangz | [quote author=LoRd[nK] link=board=17;threadid=5707;start=0#msg48883 date=1078979420] [quote author=Gangz link=board=17;threadid=5707;start=0#msg48881 date=1078978792] 0x65 is not war3 onlyu is it? im recievinng it properly on Starcraft. [/quote] It's meant to be, the only client you'll see it being used in is Warcraft III [/quote] hrmm do you know the packet ment for starcraft? | March 11, 2004, 4:37 AM |
Skywing | [quote author=Gangz link=board=17;threadid=5707;start=0#msg48884 date=1078979867] [quote author=LoRd[nK] link=board=17;threadid=5707;start=0#msg48883 date=1078979420] [quote author=Gangz link=board=17;threadid=5707;start=0#msg48881 date=1078978792] 0x65 is not war3 onlyu is it? im recievinng it properly on Starcraft. [/quote] It's meant to be, the only client you'll see it being used in is Warcraft III [/quote] hrmm do you know the packet ment for starcraft? [/quote] There is none. Starcraft doesn't (and probably will never) support this functionality natively in the UI, so there isn't fully-working support for the "programmatic" friends management that Warcraft III has. | March 11, 2004, 4:40 AM |
LoRd | [quote author=Gangz link=board=17;threadid=5707;start=0#msg48884 date=1078979867] [quote author=LoRd[nK] link=board=17;threadid=5707;start=0#msg48883 date=1078979420] [quote author=Gangz link=board=17;threadid=5707;start=0#msg48881 date=1078978792] 0x65 is not war3 onlyu is it? im recievinng it properly on Starcraft. [/quote] It's meant to be, the only client you'll see it being used in is Warcraft III [/quote] hrmm do you know the packet ment for starcraft? [/quote] As I said, you can use it on all clients. | March 11, 2004, 4:41 AM |
Skywing | [quote author=LoRd[nK] link=board=17;threadid=5707;start=15#msg48886 date=1078980066] [quote author=Gangz link=board=17;threadid=5707;start=0#msg48884 date=1078979867] [quote author=LoRd[nK] link=board=17;threadid=5707;start=0#msg48883 date=1078979420] [quote author=Gangz link=board=17;threadid=5707;start=0#msg48881 date=1078978792] 0x65 is not war3 onlyu is it? im recievinng it properly on Starcraft. [/quote] It's meant to be, the only client you'll see it being used in is Warcraft III [/quote] hrmm do you know the packet ment for starcraft? [/quote] As I said, you can use it on all clients. [/quote] Note, however, that you won't properly receive notifications of users changing state if you aren't using Warcraft III/The Frozen Throne. | March 11, 2004, 4:42 AM |
Gangz | K THANKS FOR THE HELP! :D | March 11, 2004, 6:34 AM |
tA-Kane | [quote author=Gangz link=board=17;threadid=5707;start=0#msg48884 date=1078979867]hrmm do you know the packet ment for starcraft?[/quote]Are you asking if there's a friends packet specifically for StarCraft? Look up SID_CHATCOMMAND and SID_CHATEVENT, event ID EID_INFO. You use CHATCOMMAND to send "/f l", and receive CHATEVENT (INFO event) to parse the friends list using StarCraft's "native" packets. | March 11, 2004, 11:15 PM |