Author | Message | Time |
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PaiD | Ok This is ready odd. I connected To D2GS and it sent me 1 packet right when I connected but bnet also disconnects me and ipbans me, Why? [code] [21:16:16] Joining Game. [21:16:16] Realm Packet: 0x04 [21:16:16] 15 00 04 69 00 15 00 00 00 3F F1 53 A9 C3 8F 06 ...i.....?.S.... 08 00 00 00 00 ..... [21:16:16] Connected to D2GS. IP: 63.241.83.169 [21:16:16] BNET: Connection Closed. [21:16:16] Unidentified D2GS Packet: 0x01 [21:16:16] AE 01 .. [/code] | March 10, 2004, 2:17 AM |
UserLoser. | What exactly are you sending? I do believe there are some values that you have to store from previously recieved packets and are required to send back in the first D2GS packet to the server | March 10, 2004, 2:27 AM |
PaiD | I didnt get a change to send anything to d2gs. I connected to the server and then it sent 0x01 and I got disconnected by bnet and ipbanned. [code] frmMain.sckD2GS.Close frmMain.sckD2GS.Connect FinIp, 4000 With PBuffer .InsertNonNTString StrReverse(Bot.Product) .InsertNTString "&H" & verByte .InsertNonNTString &H0 .InsertNTString frmGame.txtName .InsertNTString frmGame.txtPass .SendPacket &H22 End With [/code] edit: Added the coding. Edit Again: Ok I found my problem it was with 0x22. I didnt send the correct format. [code] With PBuffer .InsertNonNTString StrReverse(Bot.Product) .InsertDWORD "&H" & verByte .InsertNTString frmGame.txtName .InsertNTString frmGame.txtPass .SendPacket &H22 End With [/code] | March 10, 2004, 2:30 AM |