Author | Message | Time |
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Arta | It's almost certainly one of: - Out of date hashfiles - Incorrect version byte - Broken hash implementation - Hashing incorrect data | February 26, 2003, 10:03 AM |
FyRe | I also tryed the same and it just sits there... It looks like I'm missing a case statement for a particular packet, but I don't know which... ::) [code][23:34:00] Connecting to bnls.valhallalegends.com:9367 [23:34:00] Sending Packet: 0x0E FyRe\0 [23:34:00] Sending Packet: 0x0F REMOVED [23:34:00] Received Packet: 0x00 \0ðSÝ. [23:34:01] Sending Packet: 0x10 \0\0\0 [23:34:01] Received Packet: 0x00 \0\0\0\0\0 [23:34:01] Connecting to use-bna-chat06.battle.net:6112 [23:34:01] Received Packet: 0x00 \0\0\0\0 \0\0\0 [23:34:01] Sending Packet: 0x50 \0\0\0\068XIPX2D \0\0\0\0\0\0\0\0\0\0\0¤\0\03\0\03\0\0USA\0United States\0 [23:34:01] Sending Packet: 0x09 \0\0\0\0\0\0A=478890547 B=522450060 C=776564164 4 A=A^S B=B^C C=C^A A=A^B\0\0 [23:34:01] Received Packet: 0x50 ÿPc\0\0\0\0\0[?}j;\0\0<[¥cèÀIX86ver2.mpq\0A=478890547 B=522450060 C=776564164 4 A=A^S B=B^C C=C^A A=A^B\0 [23:34:01] Sending Packet: 0x0C \0\0\0\0\0\0\0[?}MYD2CDKEYWASHERE\0MYLODCDKEYWASHERE\0 [23:34:01] Received Packet: 0x00 1\0 \0\0\0\0 \0†üÆGame.exe 11/30/01 04:00:18 448675\0 [23:34:01] Sending Packet: 0x51 .á˃\0 \0†üÆ\0\0\0\0\0\0\0\0\0\0\0\0\0Rà\0\0\0\0\0P‡9ýâ?Ã=z¾?¸M˜5d~ThÈ\0\0\0\0\0\0fP\0\0\0\0\0 d¸ê OÒ‘¨0>ÍÎ?Game.exe 11/30/01 04:00:18 448675\0FyReBoT v0.6\0 [23:34:01] Received Packet: 0x00 ]\0\0\0\0\0\0\0\0.á˃\0\0\0\0\0\0Rà\0\0\0\0\0P‡9ýâ?Ã=z¾?¸M˜5d~ThÈ.á˃\0\0\0\0\0\0fP\0\0\0\0\0 d¸ê OÒ‘¨0>ÍÎ? [23:34:01] Received Packet: 0x51 ÿQ\0\0\0FyReBoT v0.6\0[/code] The line: Sending Packet: 0x0F REMOVED and MYD2CDKEYWASHERE\0MYLODCDKEYWASHERE\0 were changed for security reasons. Eventually the bot just times out. Thanks. Edit: I can load D2DV fine. | February 27, 2003, 3:38 AM |
Skywing | [quote]I also tryed the same and it just sits there... It looks like I'm missing a case statement for a particular packet, but I don't know which... ::) [code][23:34:00] Connecting to bnls.valhallalegends.com:9367 [23:34:00] Sending Packet: 0x0E FyRe\0 [23:34:00] Sending Packet: 0x0F REMOVED [23:34:00] Received Packet: 0x00 \0ðSÝ. [23:34:01] Sending Packet: 0x10 \0\0\0 [23:34:01] Received Packet: 0x00 \0\0\0\0\0 [23:34:01] Connecting to use-bna-chat06.battle.net:6112 [23:34:01] Received Packet: 0x00 \0\0\0\0 \0\0\0 [23:34:01] Sending Packet: 0x50 \0\0\0\068XIPX2D \0\0\0\0\0\0\0\0\0\0\0¤\0\03\0\03\0\0USA\0United States\0 [23:34:01] Sending Packet: 0x09 \0\0\0\0\0\0A=478890547 B=522450060 C=776564164 4 A=A^S B=B^C C=C^A A=A^B\0\0 [23:34:01] Received Packet: 0x50 ÿPc\0\0\0\0\0[?}j;\0\0<[¥cèÀIX86ver2.mpq\0A=478890547 B=522450060 C=776564164 4 A=A^S B=B^C C=C^A A=A^B\0 [23:34:01] Sending Packet: 0x0C \0\0\0\0\0\0\0[?}MYD2CDKEYWASHERE\0MYLODCDKEYWASHERE\0 [23:34:01] Received Packet: 0x00 1\0 \0\0\0\0 \0†üÆGame.exe 11/30/01 04:00:18 448675\0 [23:34:01] Sending Packet: 0x51 .á˃\0 \0†üÆ\0\0\0\0\0\0\0\0\0\0\0\0\0Rà\0\0\0\0\0P‡9ýâ?Ã=z¾?¸M˜5d~ThÈ\0\0\0\0\0\0fP\0\0\0\0\0 d¸ê OÒ‘¨0>ÍÎ?Game.exe 11/30/01 04:00:18 448675\0FyReBoT v0.6\0 [23:34:01] Received Packet: 0x00 ]\0\0\0\0\0\0\0\0.á˃\0\0\0\0\0\0Rà\0\0\0\0\0P‡9ýâ?Ã=z¾?¸M˜5d~ThÈ.á˃\0\0\0\0\0\0fP\0\0\0\0\0 d¸ê OÒ‘¨0>ÍÎ? [23:34:01] Received Packet: 0x51 ÿQ\0\0\0FyReBoT v0.6\0[/code] The line: Sending Packet: 0x0F REMOVED and MYD2CDKEYWASHERE\0MYLODCDKEYWASHERE\0 were changed for security reasons. Eventually the bot just times out. Thanks. Edit: I can load D2DV fine.[/quote] Those hex dumps are really difficult to read. I'd strongly suggest splitting a hex and ascii dump up like most conventional hex dumps do (and for a good reason). Anyways, it looks like you're just not responding to SID_AUTH_CHECK completing...? | February 27, 2003, 2:07 PM |
Yoni | [quote][code][23:34:01] Received Packet: 0x51 ÿQ\0\0\0FyReBoT v0.6\0[/code][/quote] As Skywing said, that's really unreadable. But that probably means one of the CD-keys is in use, by user "FyReBoT v0.6". | February 27, 2003, 2:28 PM |
FyRe | Yoni: [code][11:50:29] Received Packet: 0x00 ]\0\0\0\0\0\0\0\0ÝÄn†\0\0\0\0\0\0Rà\0\0\0\0\0uçÂÂ.V¨`o£~O†9rL~—Ú‚ÝÄn†\0\0\0\0\0\0fP\0\0\0\0\0·ú*ìûN³×ù´?Ó4™d¼¾ [11:50:29] Received Packet: 0x201 - Your CD-Key is in use by FyRe [/code] Actually it would result to something like that. Skywing: [code] Case &H51 Cpass = False Select Case GetWORD(Mid(data, 5, 2)) Case &H0 AddChat vbCyan, "Version Check passed" AddChat vbCyan, "CDKey Check passed" With PBuffer If BNET.Product = "3RAW" Then .InsertNTString BNET.username .InsertNTString BNET.Password .SendBNLSPacket &H2 Else '"tenb" for Ping "bnet" for UDP .InsertNonNTString "tenb" .SendPacket &H14 .SendPacket &H2D If Cpass = False Then HType = 1 .InsertDWORD Len(BNET.Password) .InsertDWORD &H0 .InsertNonNTString BNET.Password .SendBNLSPacket &HB SPass = True Else Cpass = False HType = 3 .InsertDWORD Len(BNET.Password) .InsertDWORD &H0 .InsertNonNTString BNET.Password .SendBNLSPacket &HB End If End If End With Case &H101 AddChat vbYellow, "Received Packet: 0x101 -", vbRed, " Invalid game version!" frmMain.wsBnet.Close Case &H200 AddChat vbYellow, "Received Packet: 0x200 -", vbRed, " Invalid CD-Key!" frmMain.wsBnet.Close Case &H100 AddChat vbYellow, "Received Packet: 0x100 -", vbRed, " Invalid game version!" frmMain.wsBnet.Close Case &H203 AddChat vbYellow, "Received Packet: 0x203 -", vbRed, " Your CD-Key is for a different product!" frmMain.wsBnet.Close Case &H202 AddChat vbYellow, "Received Packet: 0x202 -", vbRed, " Your CD-Key is banned by Battle.net!" frmMain.wsBnet.Close Case &H201 AddChat vbYellow, "Received Packet: 0x201 -", vbRed, " Your CD-Key is in use by " & Mid(data, 9, Len(data) - 9) frmMain.wsBnet.Close End Select[/code] Is that accurate? I'll work on the clarity for now ;) I think there is something wrong with how I am sending the 0x51. | February 27, 2003, 3:51 PM |
Grok | Two tiny changes I'd recommend, from a clean-code perspective. (I didn't analyze the workings of your post) #1- Change: Select Case GetWORD(Mid(data, 5, 2)) to: pCmd = GetWORD(Mid(data, 5, 2)) Select Case pCmd Reason: It puts the value into a variable you can easily set watches on, and during debugging it is simple to examine the value. #2- Your select does not have a default case. Add "Case Else" after the other cases, and put a "Debug.Assert False" there so it breaks if it runs across a pCmd you didn't otherwise handle. It won't affect your product once compiled, so you might also wish to add a line to your log or error file. | February 27, 2003, 4:35 PM |
Camel | [quote][code][23:34:01] Received Packet: 0x51 ÿQ\0\0\0FyReBoT v0.6\0[/code][/quote] a hexdump of that packet: FF 51 15 00 13 02 00 00 46 79 52 65 42 6F 54 20 76 30 2E 36 00 0x213 is the response you are getting if you are parsing that correctly, you shouls be able to tell from the 0x200 that it's a cd key problem. the 0x10 say sits the D2XP cd key and not the d2dv key. 0x3 means it's in use. [code]Case &H51 'cdkey and version check response Select Case CVL(Mid(strData, 5, 4)) Case &H0 '0x000: Passed challenge Addtext ColInfo, "CDKey + Ver check (0x51) passed!" & vbCrLf, True GoTo SendPassVia0x29 Case &H100 '0x100: Old game version (Additional info field supplies patch MPQ filename) Addtext ColAnError, "Game out of date! (" & NullTruncString(Mid(strData, 9)) & ")" & vbCrLf, True Case &H101 '0x101: Invalid version Addtext ColAnError, "Invalid game version!" & vbCrLf, True Case &H200, &H210 '0x200: Invalid CD key Addtext ColAnError, "CD key is invalid!" & vbCrLf, True Case &H201, &H211 '0x201: CD key in use (Additional info field supplies name of user) Addtext ColAnError, "CD key is in use by " & NullTruncString(Mid(strData, 9)) & vbCrLf, True Case &H202, &H212 '0x202: Banned key Addtext ColAnError, "Your CD key is banned!" & vbCrLf, True Case &H203, &H213 '0x203: Wrong Product Addtext ColAnError, "Your CD key is for the wrong product!" & vbCrLf, True [/code] | February 27, 2003, 5:22 PM |
FyRe | Well, I don't know what was happening yesterday with my LOD key. I guess it was being used and I wasn't catching it right. I fixed the problem and did Grok's suggestion. I'm still working on Skys. Thanks guys for the help! :) | February 27, 2003, 7:56 PM |
Noodlez | btw, you should do GetDWORD not GetWORD | March 4, 2003, 5:31 AM |