Valhalla Legends Forums Archive | C/C++ Programming | Writing a HE

AuthorMessageTime
Slaughter
Well, here's the deal. I'm very bored so I decided to write a hex editor. Would this project be worth the time and effort? I've already found *most* of the API functions I'll need I believe...
CreateWindowEx()
SetWindowText()
RegisterClassEx()
WNDCLASSEX
CreateFile()
WriteFile()
ReadFile()
GetMessage()
TranslateMessage()
DispatchMessage()
MSG
Can anyone help me out with whatever else I might need?
January 23, 2004, 2:38 PM
iago
I'd recommend something similar, but that hasn't been done well before: a packet sender. Make it work, unlike mine (which doesn't display recieved packets correctly), and public (unlike Cuphead's that he never released).

Basically, it would let you structure and send a packet or series of packets to a server, and displays the responses. You could also incorperate some user-side logic into it, like if(recievedPacket.firstChar == 0x0F) send(myPacket[4];

It would be an interesting, and more useful project :)
January 23, 2004, 3:02 PM
Slaughter
hrmm. Maybe you didnt get my question? or maybe you did and you dont know the answer ;). Well anyway, that sounds like a good project... I think I might do that.
January 25, 2004, 10:21 PM
hismajesty
For the last two days I thought Mitosis created this thread.
January 25, 2004, 10:33 PM
iago
Yeah, having the same avatar is very confusing.

And I didn't know the answer to your question, but what I do know is that it's been done many times before.
January 26, 2004, 2:38 AM

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