Valhalla Legends Forums Archive | Battle.net Bot Development | About the signature in x50

AuthorMessageTime
OriOn
Anybody has an idea about the use of the 128 bytes signature in the 0x50 packet ?
December 18, 2003, 3:55 AM
Skywing
[quote author=OriOn link=board=17;threadid=4320;start=0#msg36137 date=1071719758]
Anybody has an idea about the use of the 128 bytes signature in the 0x50 packet ?
[/quote]
http://www.valhallalegends.com/yoni/BNLSProtocolSpec.txt

[quote]BNLS_VERIFYSERVER (0x11)
------------------------

This messages verifies a server's signature, which is based on the server's IP.
The signature is optional (currently sent only with Warcraft 3), and is sent in SID_AUTH_INFO (0x50).

(DWORD) Server's IP.
(128 bytes) Signature.



Response:
---------

(BOOL) Success. (If this is TRUE, the signature matches the server's IP - if this is FALSE, it does not.)[/quote]
December 18, 2003, 4:09 AM
OriOn
Yes, i have read this document. But i try to understand the processus of the NLS.
I already have reverse the cdkey hash and i want to understand the login process.
December 18, 2003, 1:59 PM
iago
Then, reverse this?
December 18, 2003, 2:03 PM
Soul Taker
[quote author=iago link=board=17;threadid=4320;start=0#msg36168 date=1071756229]
Then, reverse this?
[/quote]
?siht esrever ,nehT
December 18, 2003, 7:56 PM
UserLoser.
[quote author=Soul Taker link=board=17;threadid=4320;start=0#msg36224 date=1071777395]
[quote author=iago link=board=17;threadid=4320;start=0#msg36168 date=1071756229]
Then, reverse this?
[/quote]
?siht esrever ,nehT
[/quote]

No, you're supposed to reverse this, not that :P

siht
December 18, 2003, 11:19 PM

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