Author | Message | Time |
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UserLoser. | How would I not do the following: Base my DLL at 0x10000000 because too many other DLLs are based there by default so you're virtually guaranteed a required relocation. And turn off frame pointer generation, and enable optimizations? | November 10, 2003, 3:57 AM |
Tuberload | The optimizations is going to be somewhere in the compiler options. Should be a checkbox or something. | November 10, 2003, 4:13 AM |
K | If you're using visual studio, you can go to Project Properties -> C/C++ -> Optimization. Omit Frame Pointers -> Yes /Oy Global Optimizations -> Yes /Og The base address is editable under Project Properties -> Linker -> Advanced. (/BASE:[address|filename, key]) | November 10, 2003, 4:19 AM |
UserLoser. | Thanks ;) | November 10, 2003, 3:05 PM |
iago | [quote author=K link=board=30;threadid=3518;start=0#msg28430 date=1068437974] The base address is editable under Project Properties -> Linker -> Advanced. (/BASE:[address|filename, key]) [/quote] Somewhere under Linker there's an editbox for that.. | November 10, 2003, 3:53 PM |