Author | Message | Time |
---|---|---|
Freeware | I have really never understood what the Client Key (GTC) is. Using BNLS, BNLS returns the GTC for you to use. However, in some bots, the GTC is hardcoded as 'GTC = 2140859764'. Can anybody really explain what this is? | November 8, 2003, 11:06 PM |
CupHead | GTC means GetTickCount, which is a function in kernel32. It returns a long value containing the number of milliseconds since the system was started. | November 8, 2003, 11:20 PM |
Freeware | [quote author=CupHead link=board=17;threadid=3488;start=0#msg28185 date=1068333617] GTC means GetTickCount, which is a function in kernel32. It returns a long value containing the number of milliseconds since the system was started. [/quote] So you can use any random number in it and Battle.Net will still function? | November 8, 2003, 11:21 PM |
Tuberload | It would probably be better if you just made use of the GetTickCount() method. | November 8, 2003, 11:34 PM |
Spht | [quote author=Freeware link=board=17;threadid=3488;start=0#msg28186 date=1068333714] [quote author=CupHead link=board=17;threadid=3488;start=0#msg28185 date=1068333617] GTC means GetTickCount, which is a function in kernel32. It returns a long value containing the number of milliseconds since the system was started. [/quote] So you can use any random number in it and Battle.Net will still function? [/quote] Yes, any random number between zero and 0xffffffff. You can use GetTickCount(), but then you're telling Battle.net your system's uptime. So you may want to use something like rand(). | November 8, 2003, 11:43 PM |
iago | [quote author=Spht link=board=17;threadid=3488;start=0#msg28195 date=1068335017] [quote author=Freeware link=board=17;threadid=3488;start=0#msg28186 date=1068333714] [quote author=CupHead link=board=17;threadid=3488;start=0#msg28185 date=1068333617] GTC means GetTickCount, which is a function in kernel32. It returns a long value containing the number of milliseconds since the system was started. [/quote] So you can use any random number in it and Battle.Net will still function? [/quote] Yes, any random number between zero and 0xffffffff. You can use GetTickCount(), but then you're telling Battle.net your system's uptime. So you may want to use something like rand(). [/quote] So, any number between 0 and -1 ;) It should be noted that you can use anything PROVIDED you are consistant throughout (ie, for 0x51 and for your password hash, etc.). That should be common sense, but I just thought I'd mention it :) | November 8, 2003, 11:47 PM |