Author | Message | Time |
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HdxBmx27 | Well it dropped, just like Blizzard said. Anyways: Game: Diablo II, Diablo II: Lord of Destruction Version: 1.13c VerByte: 0x0D Patch Log: [code]-------------------------------------------------------------------------- - Patch 1.13c -------------------------------------------------------------------------- A new Mystery has been revealed! - Adventurers of Sanctuary are hereby warned once again, that a new challenge awaits you. Within Diablo's Bosses, spanning across the world from the ancient Monastery Catacombs to the Throne of Destruction, is where you'll find what you seek... Major Bugs - Fixed an item dupe bug. - Video improvements for Intel Mac machines with OS 10.5 or greater. - Fixed an issue where some players could kill other players while in town ("TPPK"). - Fixed an issue where some players could disconnect other players when they had too many active states. - Fixed two issues where players could stack auras in an unintended way. Minor Bugs - Uber Mephisto now checks for both Uber Baal and Uber Diablo to be killed before spawning summoned minions (Before he would only check for Uber Baal). - The game will no longer stop and then restart the game music after the window loses and then regains focus. - Fixed an issue where the game window would minimize when running in windowed mode when it lost focus. - Fixed an issue where the game window wouldn't center properly when it was created. - Fangskin should now properly drop loot in Hell difficulty. - Fixed an issue where auras were not re-applied to your mercenary after it was resurrected. - Fixed an issue where if you had two items which provided auras to a mercenary and you unequipped one, the aura from the remaining item never became active. - Fixed an issue where the Paladin class runeword 'Principle' wasn't having all of its stats applied properly. - Fixed an issue where the Paladin's Charge ability would become locked out if Holy Shield faded while charging. - Fixed an issue where the Barbarian's Leap ability could become locked out if they were hit when they started to leap. Specific changes/improvements - Respecialization is now possible! Completing the 'Den of Evil' quest will now additionally reward 1 free respec which can be saved. Players who have already completed this quest should receive 1 free respec in Hell difficulty. - Increased the drop rate of high runes. - Support for blit scaling in windowed mode. The game can now be maximized to the largest 4:3 resolution supported (hooray widescreen users). - Some rare drop items now have an orange color. i.e. Runes and items required for Uber Tristam. - Modified the gold bank limit to be a flat cap not bound by level. - Removed the requirements to create a hardcore character. - Greatly reduced the explosion damage dealt by Fire Enchanted monsters. - Uber Mephisto and Uber Baal's summoned minions no longer give experience. - Removed Oblivion Knight's Iron Maiden curse. - Hellfire Torch Firestorm proc rate has been reduced to 5%. - Users can now toggle the display of text over the Health and Mana globes by clicking on the bottom area of each orb. - When creating a single player game, each difficulty button is now bound to a unique key: Normal 'R', Nightmare 'N', and Hell 'H'. - The 'Enter Chat' Button in the battle.net waiting room is now bound to the 'Enter' key. - Added the windows system buttons to the game window (MIN, MAX, CLOSE). - Added new command line parameter '-nofixaspect' which allows users to not fix the aspect ratio to 4:3 when maximizing in windowed mode. This lets the game 'stretch' to fill your monitor. - Added support for '-sndbkg' command line switch. This enables sound in background. - Added the following aliases for pre-existing command line options, '-nosound', '-window', and '-windowed'. Revised Skill balance for Player Character classes Amazon - Immolation Arrow - Increased radius of Explosion effect by 33% and Immolation effect by 50%. - Immolation Arrow - Explosion effect damage increased by 20%. - Immolation Arrow - Increased base duration by 33%. Assassin - Dragon Claw - Synergy receives 4% additional damage per point of Claw Mastery. - Dragon Talon - The bonus to Attack Rating per point has been increased to 35. - Shadow Master - Increased resistance range per point from 5-80 to 5-90. - Combo points awarded by combo moves now last 15 seconds, up from 9. Barbarian - Whirlwind - Reduced initial mana cost by 50%. - Masteries - Changed critical strike chance from 0-25 to 0-35. Paladin - Blessed Hammer - No longer ignores resistances of undead and demons. Druid - Werebear - Damage bonus increased by 15% across all ranks. - Werebear - Increased health by 25% and armor by 1% per point. - Shockwave - Synergy from Maul adds 5% damage per point. Necromancer - Blood Golem - Removed negative shared life effect (player no longer loses life when the golem takes damage). - Corpse Explosion - Increased base damage dealt from 60% - 100% to 70% - 120% of corpses health. - Poison Nova - Increased base damage by 15%. Sorceress - Firewall - Synergy receives 1% damage per point of Inferno and 4% per point of Warmth. - Blaze - Synergy receives 1% damage per point of Firewall and 4% per point of Warmth. - Hydra - Increased base damage by 15% per rank. - Hydra - Increased base speed of Hydra projectile. - Hydra - Reduced cooldown by 25%.[/code] I have IDA going and testing some cool new 'WTF CHANGED!?!' plugins. (Function difference plugins) Anyways, chat protocol wise, nothing changed. | March 23, 2010, 10:11 PM |
Sixen | Just to clarify, it's version 1.13c. | March 23, 2010, 11:46 PM |
ghostofkc | thx for the info <3 | March 24, 2010, 2:26 PM |