Valhalla Legends Forums Archive | Battle.net Bot Development | Diablo II Patch 1.13c

AuthorMessageTime
HdxBmx27
Well it dropped, just like Blizzard said.
Anyways:
Game: Diablo II, Diablo II: Lord of Destruction
Version: 1.13c
VerByte: 0x0D
Patch Log:
[code]--------------------------------------------------------------------------
- Patch 1.13c
--------------------------------------------------------------------------

    A new Mystery has been revealed!

- Adventurers of Sanctuary are hereby warned once again, that a new challenge
 awaits you. Within Diablo's Bosses, spanning across the world from the
 ancient Monastery Catacombs to the Throne of Destruction, is where you'll
 find what you seek...


    Major Bugs
   
- Fixed an item dupe bug.
- Video improvements for Intel Mac machines with OS 10.5 or greater.
- Fixed an issue where some players could kill other players while in town
 ("TPPK").
- Fixed an issue where some players could disconnect other players when
 they had too many active states.
- Fixed two issues where players could stack auras in an unintended way.


    Minor Bugs
   
- Uber Mephisto now checks for both Uber Baal and Uber Diablo to be killed
 before spawning summoned minions (Before he would only check for Uber Baal).
- The game will no longer stop and then restart the game music after the
 window loses and then regains focus.
- Fixed an issue where the game window would minimize when running in
 windowed mode when it lost focus.
- Fixed an issue where the game window wouldn't center properly when it
 was created.
- Fangskin should now properly drop loot in Hell difficulty.
- Fixed an issue where auras were not re-applied to your mercenary after
 it was resurrected.
- Fixed an issue where if you had two items which provided auras to
 a mercenary and you unequipped one, the aura from the remaining
 item never became active.
- Fixed an issue where the Paladin class runeword 'Principle' wasn't
 having all of its stats applied properly.
- Fixed an issue where the Paladin's Charge ability would become locked
 out if Holy Shield faded while charging.
- Fixed an issue where the Barbarian's Leap ability could become locked
 out if they were hit when they started to leap.


    Specific changes/improvements    

- Respecialization is now possible! Completing the 'Den of Evil' quest
 will now additionally reward 1 free respec which can be saved. Players
 who have already completed this quest should receive 1 free respec in
 Hell difficulty.
- Increased the drop rate of high runes.
- Support for blit scaling in windowed mode. The game can now be
 maximized to the largest 4:3 resolution supported (hooray widescreen users).
- Some rare drop items now have an orange color. i.e. Runes and items
 required for Uber Tristam.
- Modified the gold bank limit to be a flat cap not bound by level.
- Removed the requirements to create a hardcore character.
- Greatly reduced the explosion damage dealt by Fire Enchanted monsters.
- Uber Mephisto and Uber Baal's summoned minions no longer give experience.
- Removed Oblivion Knight's Iron Maiden curse.
- Hellfire Torch Firestorm proc rate has been reduced to 5%.
- Users can now toggle the display of text over the Health and Mana
 globes by clicking on the bottom area of each orb.
- When creating a single player game, each difficulty button is now bound
 to a unique key: Normal 'R', Nightmare 'N', and Hell 'H'.
- The 'Enter Chat' Button in the battle.net waiting room is now
 bound to the 'Enter' key.
- Added the windows system buttons to the game window (MIN, MAX, CLOSE).
- Added new command line parameter '-nofixaspect' which allows users to
 not fix the aspect ratio to 4:3 when maximizing in windowed mode.
 This lets the game 'stretch' to fill your monitor.
- Added support for '-sndbkg' command line switch. This enables sound
 in background.
- Added the following aliases for pre-existing command line options,
 '-nosound', '-window', and '-windowed'.


    Revised Skill balance for Player Character classes


    Amazon
   
- Immolation Arrow - Increased radius of Explosion effect by 33% and
 Immolation effect by 50%.
- Immolation Arrow - Explosion effect damage increased by 20%.
- Immolation Arrow - Increased base duration by 33%.


    Assassin

- Dragon Claw - Synergy receives 4% additional damage per point of Claw Mastery.
- Dragon Talon - The bonus to Attack Rating per point has been increased to 35.
- Shadow Master - Increased resistance range per point from 5-80 to 5-90.
- Combo points awarded by combo moves now last 15 seconds, up from 9.


    Barbarian
   
- Whirlwind - Reduced initial mana cost by 50%.
- Masteries - Changed critical strike chance from 0-25 to 0-35.


    Paladin
   
- Blessed Hammer - No longer ignores resistances of undead and demons.


    Druid
   
- Werebear - Damage bonus increased by 15% across all ranks.
- Werebear - Increased health by 25% and armor by 1% per point.
- Shockwave - Synergy from Maul adds 5% damage per point.


    Necromancer
   
- Blood Golem - Removed negative shared life effect (player no longer
 loses life when the golem takes damage).
- Corpse Explosion - Increased base damage dealt from 60% - 100%
 to 70% - 120% of corpses health.
- Poison Nova - Increased base damage by 15%.


    Sorceress
   
- Firewall - Synergy receives 1% damage per point of Inferno and
 4% per point of Warmth.
- Blaze - Synergy receives 1% damage per point of Firewall
 and 4% per point of Warmth.
- Hydra - Increased base damage by 15% per rank.
- Hydra - Increased base speed of Hydra projectile.
- Hydra - Reduced cooldown by 25%.[/code]
I have IDA going and testing some cool new 'WTF CHANGED!?!' plugins. (Function difference plugins)

Anyways, chat protocol wise, nothing changed.
March 23, 2010, 10:11 PM
Sixen
Just to clarify, it's version 1.13c.
March 23, 2010, 11:46 PM
ghostofkc
thx for the info <3
March 24, 2010, 2:26 PM

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