Author | Message | Time |
---|---|---|
fataly | [code]0x67 D2GS_COMMOVE Length = 16 (DWORD) Computer Player ID (BYTE) Movment Type (0x01=walk, 0x17=run) (WORD) Moving to Location X - Reversed ! (WORD) Moving To Location Y - Reversed ! (WORD) Unknown - 0x01 (BYTE) Unknown (always 0x01/0x07/0x0D/0x0F) (WORD) Unknown (BYTE) Unknown[/code] The reversed... what this excatly mean? And After i get Timed out game (0x0B or 0xB0 Dont remember which) , what was correct style to connect Realm and start creating new game? | February 1, 2009, 7:10 PM |
Ringo | idk where you're getting reversed from. The byte order is the same for all servers, bncs, mpc, d2gs, etc. You connect back to the realm after a game, the same way you connect to it the 1st time around. Aside, if you're testing D2GS stuff, you should really do it in open bnet/lan games. | February 2, 2009, 2:56 PM |
chyea | 2 easy think what i want know? where do you get these topic titles from | February 2, 2009, 3:39 PM |
fataly | Edited- | February 2, 2009, 5:01 PM |