Valhalla Legends Forums Archive | Battle.net Bot Development | updated packets?

AuthorMessageTime
tronico
back in september 2008 the blizz servers went down for some hours and when they were up again my namebot couldnt connect anymore. each time i try to connect it i get 5 min realm down. i guess this is because they updated something serverside?
anyone knows what blizz did change back there?
January 26, 2009, 7:11 PM
Sveet
probably would help to explain what your bot did, so we could figure out what might have changed...... probably just a verbyte.
January 26, 2009, 8:21 PM
tronico
well its a diablo 2 namebot which creates charnames ^^. its still using the bnetauth.dll. and no the verbyte is correct. it was working fine till blizzard did some maintenance (no new patch or anything)
January 26, 2009, 9:19 PM
vector
What part in the login sequence does the bot fail? It would be helpful to know this information, as you can pinpoint which part battle.net changed.
January 26, 2009, 9:56 PM
tronico
hm.
[12:48:44,770] Connecting..
[12:48:45,270] Connected
[12:48:45,330] You should never get this error.
[12:48:45,330] Disconnected.

after that im getting 5 min RD. is there any tool which shows the packets im sending? so i could see after what packet im getting RD.

also are there any other  bots which are using bnetauth.dll and still work?
January 27, 2009, 11:51 AM
vector
In your packet buffer, place an AddChat after each packet is about to be sent.

Ex:

[code]
Private Sub SendPacker(ByVal PacketID As Byte)
  AddChat vbYellow, "Send packet 0x" & Hex(ID)
...
End Sub
[/code]

Something like that.
January 27, 2009, 3:35 PM
fataly
Can i see your packet log and codes ?
January 28, 2009, 2:59 PM

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