Author | Message | Time |
---|---|---|
k1234567 | i have hosted a private game on bnet (wc3 tft) and monitored packets from 6112 to 6119 (tcp) . in-game i typed chat messgaes thou no one of the packets seemed to contain the chat strings... | September 5, 2008, 4:14 PM |
c0ol | Were you alone in the game ? :) | September 5, 2008, 5:27 PM |
k1234567 | yep , should have i played with some1 and then tried to monitor packets? i mean i didnt want to have tons of shit packets to go thru , doesnt it like send my chat ot he b.net server? edit : k found my chat packets , seems like it sent everyplayer a "hay" and then sent a "hay" to the b.net sever and i have no idea at all what the stuff b4 they hey in the packets , it also diffrent in all packets ? and can it also be that b4 sending a hay to every player it sent some messgae to the main bnet server telling ti will start sending packets now? | September 5, 2008, 6:21 PM |
c0ol | War3 in game is peer to peer, with no peers theres no traffic. EDIT: Looks like you figured out the issue, some of those packets are already documented, just search around. | September 5, 2008, 6:54 PM |
k1234567 | i searched for chat , and those thta i found are wither not related or are wither very old ... | September 5, 2008, 9:27 PM |