Author | Message | Time |
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Archangel | well i want to start the d2gs protocol and i wanted to ask some questions: 1. Packets sent by the server have to be decompressed? 2. Packets are sent to the server without a compression? 3. Where i can get the compression code? 4. I saw the login sequence by Rhino x time ago, something changed on the protocol since that time? Thanks alot. | June 30, 2008, 8:46 PM |
Ringo | [quote author=Archangel link=topic=17545.msg178724#msg178724 date=1214858776] well i want to start the d2gs protocol and i wanted to ask some questions: 1. Packets sent by the server have to be decompressed? 2. Packets are sent to the server without a compression? 3. Where i can get the compression code? 4. I saw the login sequence by Rhino x time ago, something changed on the protocol since that time? Thanks alot. [/quote] 1: Yes and No 2: Yes 3: Search :P 4: No Its still as following: S>C 0xAF D2GS_IS_COMPRESS C>S 0x68 D2GS_LOGON_AUTH If Error Then 0xB4 D2GS_LOGON_FAIL Or no answer/connection close Else 0x01 D2GS_GAME_SETTING C>S 0x6B D2GS_ENTER_GAME S>C Game Data | June 30, 2008, 8:53 PM |
Archangel | [quote author=Ringo link=topic=17545.msg178725#msg178725 date=1214859217] [quote author=Archangel link=topic=17545.msg178724#msg178724 date=1214858776] well i want to start the d2gs protocol and i wanted to ask some questions: 1. Packets sent by the server have to be decompressed? 2. Packets are sent to the server without a compression? 3. Where i can get the compression code? 4. I saw the login sequence by Rhino x time ago, something changed on the protocol since that time? Thanks alot. [/quote] 1: Yes and No 2: Yes 3: Search :P 4: No Its still as following: S>C 0xAF D2GS_IS_COMPRESS C>S 0x68 D2GS_LOGON_AUTH If Error Then 0xB4 D2GS_LOGON_FAIL Or no answer/connection close Else 0x01 D2GS_GAME_SETTING C>S 0x6B D2GS_ENTER_GAME S>C Game Data [/quote] thanks for your quick answer ;). | June 30, 2008, 11:46 PM |