Author | Message | Time |
---|---|---|
warz | Here's a little tutorial for creating a winbot for broodwar. http://tks.slacktech.com/tuts/How%20to%20make%20a%20winbot.txt | June 29, 2003, 1:51 PM |
UserLoser | Thanks for taking out the "- authored by UserLoser." part at the top. The real document that I created is at: http://darknet.darktech.org/warz.txt - Named warz.txt because I did make it for him to use for his reference. | June 29, 2003, 4:24 PM |
DaRk-FeAnOr | There are other such melee winbot documents that have recently been writen. One is by networkz and can be found at: http://www.blizzside.com/new/sections.php?op=viewarticle&artid=14 | June 29, 2003, 6:36 PM |
UserLoser | [QUOTE]Packet 0x10 - SID_GAMEBEGIN Client -> Server Empty[/QUOTE] This is totally incorrect. 0x10 is SID_LEAVECHAT. [QUOTE]0x0A, 0x0B, and 0x0C are used to get back into your channel.[/QUOTE] 0x0B isn't used to enter a channel. It can be sent anytime after logging in to retrieve the channel list for a specified product. [QUOTE]Packet 0x22 - SID_GAMEJOIN Client -> Server (DWORD) Product Abreviation (DWORD) Version Byte (STRING) Game Name (STRING) Game Password[/QUOTE] Also, I don't believe the second DWORD of 0x22 is the Version Byte/Code for that product, I use the same for each product that I use, and it works. | June 29, 2003, 8:57 PM |
MesiaH | well thats what its supposed to be. | June 30, 2003, 12:20 AM |
warz | I took that out because I'm sure you didn't do it all yourself. It's not fair to credit you, when others did a portion of it as well. See any credits to other people on that site? If so, I'll remove them. | June 30, 2003, 5:22 AM |
Arta | Yeah EC I read that too, none of those packet names are correct. Such is life, i suppose. | July 1, 2003, 9:29 AM |