Author | Message | Time |
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Win32 | Alright, I'm writing a Diablo II game server. I run the server, I join fine and use "Q" to warp to another area (Just something I built-into the server). All works fine, then, if I get someone else to join and use the magic Q warp and they exit. When I try, I get a fatal game crash. Keeping in mind, I restart the whole program before I try. I have no idea what's going on. Does Diablo II silenty monitor traffic or something? That actually seems logical at this point. | July 20, 2007, 2:04 PM |
warz | I'd think commands such as pressing Q as a hot key for warping would be built into the client, and not literally into the server. The server would just be receiving a legitimate change zone packet, or something. | July 20, 2007, 3:40 PM |
dlStevens | But would it overall matter? | July 20, 2007, 3:46 PM |
warz | [quote author=dlStevens link=topic=16895.msg171124#msg171124 date=1184946367] But would it overall matter? [/quote] Sure, possibly. | July 20, 2007, 4:12 PM |