Valhalla Legends Forums Archive | Battle.net Bot Development | Idea for Hashing

AuthorMessageTime
FrOzeN
At the moment the WarCraft 3 hashes are around 10.7MB. So I downloaded UPX which cuts them down to 3.5MB. I'm not really too sure about how UPX works and all. But I was thinking if someone rewrote the hashing algorithms to take into account there newly compressed size. It would save a hell of alot of bathwidth and a bit of storage too, as hashes are probably the most commonly downloaded files.

Any thoughts on if this is worth doing? Or flaws in this?
May 25, 2006, 3:24 AM
Myndfyr
You mean, besides the fact that the hash result would be completely wrong, since changing the data renders the hashing result absolutely worthless?  :o

I guess you could upx -u war3.exe and then hash the result.
May 25, 2006, 3:29 AM
warz
Isn't this why the hash files are placed into rar or zip files when placed onto a webserver? heh
May 25, 2006, 3:32 AM

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