Author | Message | Time |
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FrOzeN | At the moment the WarCraft 3 hashes are around 10.7MB. So I downloaded UPX which cuts them down to 3.5MB. I'm not really too sure about how UPX works and all. But I was thinking if someone rewrote the hashing algorithms to take into account there newly compressed size. It would save a hell of alot of bathwidth and a bit of storage too, as hashes are probably the most commonly downloaded files. Any thoughts on if this is worth doing? Or flaws in this? | May 25, 2006, 3:24 AM |
Myndfyr | You mean, besides the fact that the hash result would be completely wrong, since changing the data renders the hashing result absolutely worthless? :o I guess you could upx -u war3.exe and then hash the result. | May 25, 2006, 3:29 AM |
warz | Isn't this why the hash files are placed into rar or zip files when placed onto a webserver? heh | May 25, 2006, 3:32 AM |