Author | Message | Time |
---|---|---|
JoeTheOdd | I want to be able to set a boolean (bConnected) to true if the socket is disconnected. I asume this would be done easiest in my loop to receive data, but any other suggested places are also welcomed. I don't know of any way to detect if the remote end of the socket has created a disconnect. I want to distroy finished threads (defined by the socket being closed), but its kinda hard to do if I don't know when its finished. Does anyone know how to go about doing this? | December 5, 2005, 2:44 AM |
The-FooL | Depends on how you implement your sockets. | December 5, 2005, 4:22 AM |
JoeTheOdd | I've got a socket listening, and constantly accepting connections, which are forked to a new handling class, with the socket passed in its constructor. What I want to do is loop through the classes (that's easy), and check if its still connected, and if not, set it = null. | December 5, 2005, 1:05 PM |
The-FooL | [code] public SocketAddress getRemoteSocketAddress() Returns the address of the endpoint this socket is connected to, or null if it is unconnected. [/code] Socket | December 5, 2005, 8:26 PM |
JoeTheOdd | Pssh. You rock. =) EDIT - Eh, it still doesn't work. =( EDIT - [quote]a SocketAddress reprensenting the remote endpoint of this socket, or null if it is not connected yet.[/quote] Yeah, it only returns null if it hasn't been connected yet. Same as isConnected(). | December 5, 2005, 11:34 PM |
JoeTheOdd | I've taken iago's suggestion of sending a keepalive packet, and if it errors on sending you've been disconnected. | December 5, 2005, 11:45 PM |
Quarantine | YOU LIAR I SUGGESTED THAT LIKE 4 DAYS AGO OMG. | December 6, 2005, 2:20 AM |
JoeTheOdd | iago suggested it five. G_G. | December 6, 2005, 1:04 PM |