Valhalla Legends Forums Archive | Visual Basic Programming | Need help with packet 0x68

AuthorMessageTime
One-Way
    With PB
        .InsertDWORD GetDWORD(GameHash)
        .InsertWORD GetWORD(GameByte)
        .InsertBYTE "&H" & CharByte
        .InsertPString CharName , 15
        .SendD2GSPacket2 &H68
    End With

what is wrong?
September 9, 2005, 11:46 PM
Talora
I cannot stress this enough, stop ripping sources from random bots and read the documents that Valhalla legends Provides for you.
[Quote](DWORD) D2GS Server Hash
(WORD) D2GS Server Token
(BYTE) Character ID
(DWORD) Version byte (Currently 0x0B)
(DWORD) Unknown - Suggested Const (0xED5DCC50)
(DWORD) Unknown - Suggested Const (0x91A519B6)
(BYTE) Unknown - Suggested (0x00)
(STRING) Character name
(VOID) *See user-comment below

Possible Character IDs:
0x00 - Amazon
0x01 - Sorceress
0x02 - Necromancer
0x03 - Paladin
0x04 - Barbarian
0x05 - Druid
0x06 - Assassin[/Quote]

Send the version byte too maybe? And read what bnetdocs has to offer?
Also if you think Im being a jackass...
http://bnetdocs.valhallalegends.com/content.php?Section=m&Code=447
-Talora
October 15, 2005, 6:57 PM
LivedKrad
[quote author=One-Way link=topic=12760.msg127608#msg127608 date=1126309581]
    With PB
        .InsertDWORD GetDWORD(GameHash)
        .InsertWORD GetWORD(GameByte)
        .InsertBYTE "&H" & CharByte
        .InsertPString CharName , 15
        .SendD2GSPacket2 &H68
    End With

what is wrong?
[/quote]

Where did you find that anyway? I added the current 0x68 documentation on BnetDocs ages ago. If you're going to look at how an already-made bot does it, at least get one up-to-date :P.
October 15, 2005, 7:29 PM
Elneroth
[quote author=Talora link=topic=12760.msg131103#msg131103 date=1129402640]
I cannot stress this enough, stop ripping sources from random bots and read the documents that Valhalla legends Provides for you.

Send the version byte too maybe? And read what bnetdocs has to offer?
Also if you think Im being a jackass...
http://bnetdocs.valhallalegends.com/content.php?Section=m&Code=447
-Talora
[/quote]

.. and what proof do you have that he stole it? I see you helped him with the BNETDocs information, but flaming = not cool ;)

You're missing 3 entries, not just the version byte. (according to the information talora provided, don't know if that's up to date or not.)

With PB
        .InsertDWORD GetDWORD(GameHash)
        .InsertWORD GetWORD(GameByte)
        .InsertBYTE "&H" & CharByte
        .InsertDWORD (Version Byte Here)
        .InsertDWORD &HED5DCC50
        .InsertDWORD &H91A519B6
        .InsertPString CharName , 15
        .SendD2GSPacket2 &H68
End With
October 17, 2005, 3:06 AM
Explicit[nK]
Elneroth, haven't seen you in awhile. :)
October 17, 2005, 3:08 AM
Elneroth
Hey, send me an IM!: Galdunn
October 17, 2005, 3:10 AM
Explicit[nK]
Way ahead of you.
October 17, 2005, 3:10 AM
LivedKrad
[quote author=Elneroth link=topic=12760.msg131271#msg131271 date=1129518416]
[quote author=Talora link=topic=12760.msg131103#msg131103 date=1129402640]
I cannot stress this enough, stop ripping sources from random bots and read the documents that Valhalla legends Provides for you.

Send the version byte too maybe? And read what bnetdocs has to offer?
Also if you think Im being a jackass...
http://bnetdocs.valhallalegends.com/content.php?Section=m&Code=447
-Talora
[/quote]

.. and what proof do you have that he stole it? I see you helped him with the BNETDocs information, but flaming = not cool ;)

You're missing 3 entries, not just the version byte. (according to the information talora provided, don't know if that's up to date or not.)

With PB
        .InsertDWORD GetDWORD(GameHash)
        .InsertWORD GetWORD(GameByte)
        .InsertBYTE "&H" & CharByte
        .InsertDWORD (Version Byte Here)
        .InsertDWORD &HED5DCC50
        .InsertDWORD &H91A519B6
        .InsertPString CharName , 15
        .SendD2GSPacket2 &H68
End With
[/quote]

If it isn't, let me know. I haven't been on Diablo 2 in quite some time and have lost touch with the current installment of the D2GS protocol.
November 16, 2005, 10:32 PM

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