Author | Message | Time |
---|---|---|
Snor | I'm not asking for help here, so don't worry :D I have made a WarCraft III bot in python, and I just started implementing profile reading. I sent the 0x44 to battle.net and it returned a 0x43 which I cannot find documented anywhere! I've only got this once, unfortunately I wasn't running a packet sniffer at the time but my bot outputs all the message IDs sent and received at the command line - so i have no way of ever knowing what was in it! Has anyone else managed to get this elusive 0x43 message? I can't seem to reproduce exactly what I sent to get that back, and if I did then battle.net clearly doesn't want to send me it again! Any ideas about it? | July 10, 2005, 11:32 AM |
UserLoser. | I think it's something about the matchmaking system is going offline and you cannot start any ladder games or something like that...not sure why it'd be there when requesting a profile though. | July 10, 2005, 12:07 PM |
Snor | Hmm, I see. Maybe it was a coincidence that I got it immediately after sending the 0x44 then. I never did get a 0x44 reply though, but then my code may not have been working at that point. Thanks for the reply, anyway. | July 10, 2005, 2:39 PM |
Kp | For the future, you might want to implement something to record unhandled messages in full. You could just write them to a file raw and let the user read it back in later, if you don't want to bother with writing a dump function. | July 10, 2005, 4:34 PM |